[IGSTK-Users] Start-up Problem
Patrick Cheng
cheng at isis.georgetown.edu
Fri Sep 18 12:08:06 EDT 2009
Hi Pthayani,
Your build looks fine. Some tests are failing because of the nature of
regression test. In those tests, it's trying to grab a screen shot and
compare it to a baseline image. When you are working with the desktop at
the same time, the screen grab will not show up correctly, such as this one:
http://www.cdash.org/CDash/testDetails.php?test=31800442&build=428756
However, it's strange that you have got many build errors in linking to
ITK and VTK libraries.
http://www.cdash.org/CDash/viewBuildError.php?buildid=428756
Did you build ITK and VTK with "shared library" on?
Patrick
pthayani at engmail.uwaterloo.ca wrote:
> Hey Patrick,
>
> Thanks for responding. I did as you said and ran the "Experimental". It
> said "Upload Successful" at the end so I'm guessing the report's been
> submitted.
>
> I would like to point out though that these are the errors that occurred
> the first time I ran the tests:
> 1>85% tests passed, 15 tests failed out of 98
> 1>The following tests FAILED:
> 1> 61 - igstkViewTest (SEGFAULT)
> 1> 62 - igstkViewRefreshRateTest (Failed)
> 1> 73 - igstkSpatialObjectRepresentationVisibilityTest2 (Failed)
> 1> 74 - igstkCoordinateSystemObjectWithViewTest (Failed)
> 1> 76 - igstkAnnotation2DTest2 (Failed)
> 1> 77 - igstkImageSpatialObjectRepresentationTest2 (Failed)
> 1> 78 - igstkImageSpatialObjectRepresentationTest3 (Failed)
> 1> 79 - igstkCTImageSpatialObjectReadingAndRepresentationTest (Failed)
> 1> 80 - igstkCTImageSpatialObjectReadingAndRepresentationTest2 (Failed)
> 1> 81 - igstkCTImageSpatialObjectRepresentationWindowLevelTest (Failed)
> 1> 82 - igstkMeshObjectTestLiver (Failed)
> 1> 83 - igstkMeshObjectTestLineCells (Failed)
> 1> 84 - igstkMeshObjectTestTetrCells (Failed)
> 1> 86 - igstkUltrasoundImageSimulatorTest (Failed)
> 1> 92 - igstkImageResliceObjectRepresentationFltkTest2 (Failed)
> And there was one time where the segfault in 61 was the only test that
> did not pass.
>
> I was also wondering if you could tell me if it actually matters whether
> or not CMake builds FLTK to be used with OpenGL.
>
> Thank you
> pthayani
>
>
> Quoting Patrick Cheng <cheng at isis.georgetown.edu>:
>
>> Hi Pthayani,
>>
>> Can you choose the build target of "Experimental" in the project file,
>> and build the project again? This will build the project, run tests,
>> and submit a report to our dashboard:
>>
>> http://public.kitware.com/dashboard.php?name=igstk
>>
>> It will give us more information why those tests fail and we can then
>> go from there.
>>
>> Thank you,
>>
>> Patrick
>>
>> pthayani at engmail.uwaterloo.ca wrote:
>>> Hey all,
>>>
>>> I'm a co-op student and I've been asked to develop an application
>>> that I feel IGSTK can help me in.
>>>
>>> I've downloaded and built ITK, VTK and FLTK on my computer. FLTK I
>>> built with CMake twice, once setting USE_OPENGL:BOOL to ON and once
>>> to OFF. I consequently built IGSTK twice as well, once using the FLTK
>>> that uses OpenGL and once using the FLTK that doesn't. (During the
>>> latter, I also set IGSTK_USE_SceneGraphVisualization:BOOL to OFF.)
>>>
>>> Now I've built both successfully in VC++. However, when I do the
>>> RUN_TESTS, up to 15% of the tests fail. Furthermore, different tests
>>> fail based on when I run them and which build version I'm using.
>>> Also, after running an example and closing it, I get an error message
>>> pop-up informing me that "ChoosePixelFormat failed.".
>>>
>>> Any insight into these problems would be greatly appreciated.
>>>
>>> Thank you
>>> pthayani
>>>
>>>
>>>
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>>
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