[IGSTK-Users] Segmentation fault + GLXBadDrawable
"Özgür Güler"
ozgur_guler at gmx.at
Tue Aug 14 04:04:02 EDT 2007
Hallo,
the app crashes with
FourView: when I try to load the vessel or liver meshes.
FourViewTrackingWithCT: when I try to load images
both with segmentation fault
suprisingly needle biopsy starts and Im also able to load images but, if I quit the app I get the error message GLXBadDrawable
Linux Fedora 2.6.17-1.2187_FC5 x86_64
Toolkits:
cmake 2.4.6
fltk 1.1.7
ITK 3.2.0
VTK 5.0
IGSTK 2.0.1
glxinfo -v:
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float
GLX version: 1.3
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 6600/PCI/SSE2
OpenGL version string: 2.0.2 NVIDIA 87.74
OpenGL extensions:
GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_object, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_timer_query,
GL_EXT_vertex_array, GL_HP_occlusion_test, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,
GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,
GL_NV_fragment_program_option, GL_NV_fragment_program2,
GL_NV_gpu_program_parameters, GL_NV_half_float, GL_NV_light_max_exponent,
GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
GL_NV_packed_depth_stencil, GL_NV_pixel_data_range, GL_NV_point_sprite,
GL_NV_primitive_restart, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_texgen_reflection,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2,
GL_NV_vertex_program2_option, GL_NV_vertex_program3,
GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod,
GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
Visual ID: 21 depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=16 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 22 depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=16 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 23 depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=16 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 24 depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 25 depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 26 depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 27 depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 28 depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=0 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 29 depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=0 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 2a depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=16 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=2 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 2b depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=16 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=4 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 2c depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=16 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=2 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 2d depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=16 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=4 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 2e depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=2 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 2f depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=4 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 30 depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=2 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 31 depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=4 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 32 depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=2 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 33 depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=4 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 34 depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=2 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 35 depth=16 class=TrueColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=4 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 36 depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=16 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 37 depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 38 depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 39 depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 3a depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 3b depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=0 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 3c depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=0 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 3d depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=16 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=2 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 3e depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=16 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=4 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 3f depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=16 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=2 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 40 depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=16 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=4 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 41 depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=2 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 42 depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=4 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 43 depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=2 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 44 depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=4 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 45 depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=2 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 46 depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=4 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 47 depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=2 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
Visual ID: 48 depth=16 class=DirectColor
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0
auxBuffers=4 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=4 multiSampleBuffers=1
visualCaveat=Nonconformant
Opaque.
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