[ITK] [ITK-users] How to use rotation matrix and translation to perform Rigid 3D transform?
Matias Montroull
matimontg at gmail.com
Thu Sep 17 14:09:36 EDT 2015
Ok, this is CSharp (I'm using SimpleITK) but there may be a similar
statemnt in C++
What I use to change the tolerance is:
ProcessObject.SetGlobalDefaultCoordinateTolerance(0.001);
I saw your origins are not equal in the email you sent..
Regards,
Matias.
El jue., 17 de sept. de 2015 a la(s) 12:40 p. m., paniwani <
paniwani at gmail.com> escribió:
> That was very helpful. Thank you!
>
>
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