[CMake] Specifying compilers?
Leif Walsh
leif.walsh at gmail.com
Wed Aug 22 19:22:09 EDT 2012
Can you provide the output of "make VERBOSE=1"?
Sent from my iPhone
On Aug 22, 2012, at 19:04, "Jason T. Slack-Moehrle" <slackmoehrle at gmail.com> wrote:
> Hello,
>
> I am trying to use come C++v11 features and am trying to get the
> compiling to work.
>
> The error:
> [jtsm at server]$ ./build.sh
> -- The C compiler identification is Clang 4.0.0
> -- The CXX compiler identification is Clang 4.0.0
> -- Check for working C compiler: /usr/bin/clang
> -- Check for working C compiler: /usr/bin/clang -- works
> -- Detecting C compiler ABI info
> -- Detecting C compiler ABI info - done
> -- Check for working CXX compiler: /usr/bin/clang++
> -- Check for working CXX compiler: /usr/bin/clang++ -- works
> -- Detecting CXX compiler ABI info
> -- Detecting CXX compiler ABI info - done
> -- Found OpenGL: /System/Library/Frameworks/OpenGL.framework
> -- Found GLUT: -framework GLUT
> -- Configuring done
> -- Generating done
> -- Build files have been written to: /Users/jtsm/Dropbox/Projects/All-Stars
> Scanning dependencies of target All-Stars
> [100%] Building CXX object CMakeFiles/All-Stars.dir/main.cpp.o
> /Users/jtsm/Dropbox/Projects/All-Stars/main.cpp:4:10: fatal error:
> 'thread' file not found
> #include <thread>
> ^
> 1 error generated.
> make[2]: *** [CMakeFiles/All-Stars.dir/main.cpp.o] Error 1
> make[1]: *** [CMakeFiles/All-Stars.dir/all] Error 2
> make: *** [all] Error 2
>
> [jtsm at server ]$ clang -v
> Apple clang version 4.0 (tags/Apple/clang-421.10.60) (based on LLVM 3.1svn)
> Target: x86_64-apple-darwin12.0.0
> Thread model: posix
> [jtsm at server ]$ clang++ -v
> Apple clang version 4.0 (tags/Apple/clang-421.10.60) (based on LLVM 3.1svn)
> Target: x86_64-apple-darwin12.0.0
> Thread model: posix
>
> in my 'build.sh' I have:
>
> #/bin/bash
>
> CC=clang CXX=clang++ cmake .
>
> make
>
>
> in my CMakeList.txt:
>
> CMAKE_MINIMUM_REQUIRED(VERSION 2.8.9)
>
> SET( TEST_VERSION "0.1+devel" )
> SET( PROJECT_NAME "All-Stars" )
>
> SET( CMAKE_INCLUDE_CURRENT_DIR TRUE )
>
> SET( CMAKE_CXX_FLAGS "-std=c++11 -stdlib=libc++" )
>
> PROJECT( ${PROJECT_NAME} )
>
> find_package(OpenGL REQUIRED)
> include_directories(${OPENGL_INCLUDE_DIR})
>
> find_package(GLUT REQUIRED)
> include_directories(${GLUT_INCLUDE_DIR})
>
> SET( CORE_SOURCE_FILES "main.cpp" )
>
> SET( CORE_SOURCE_HEADERS "" )
>
> add_executable( ${PROJECT_NAME} ${CORE_SOURCE_FILES} )
>
> target_link_libraries( ${PROJECT_NAME} ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES})
>
> Can anyone shed some light on what I am doing wrong?
>
> -Jason
> --
>
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