[CMake] Checking function or symbol in namespace
Mateusz Loskot
mateusz at loskot.net
Thu Jan 21 11:55:20 EST 2010
Michael Wild wrote:
> On 21. Jan, 2010, at 17:17 , Jed Brown wrote:
>
>> On Thu, 21 Jan 2010 17:03:27 +0100, Michael Wild
>> <themiwi at gmail.com> wrote:
>>> But both of them just do a try_compile. I don't see where the
>>> name-mangling comes in there... If the user wants to check for a
>>> template, he has to instantiate the template, e.g.
>>> check_cxx_function_exists("std::copy<std::string::const_iterator,
>>> std::string::iterator>" "algorithm;string" HAVE_STD_COPY).
>>> Tedious, but should work. To check for classes, you'd need a
>>> different macro, however.
>> You're kidding, right? Have you looked at CheckFunctionExists.c?
>> It declares the symbol as
>>
>> char SYMBOL_NAME();
>>
>> and then tries to link a program that calls this function. No
>> headers are included, so there is no way for this symbol to match
>> the mangled symbol in the library.
>>
>> Of course, you could write a completely different thing with an
>> interface more like check_cxx_source_compiles, and call this new
>> thing check_cxx_function_exists, but that would be terribly
>> inconsistent so I hope you don't.
>>
>> Jed
>
> Ahh, yes. Obviously didn't think it through...
Jed, Michael,
I confess I haven't dug the source of these check macros.
> I have to agree, getting this kind of thing to work with C++ is
> probably not worth the trouble... Better use a
> check_cxx_source_compiles in the first place for everything C++.
Yes, though I'd annoyingly keep my side that CXX variants of the macros
would be useful and make C vs C++ separation more clear to user.
Best regards,
--
Mateusz Loskot, http://mateusz.loskot.net
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