[CMake] Double builds required in XCode w/CMake when changing UI code in QtDesigner

Tobias Rudolph tobias.rudolph at artorg.unibe.ch
Thu Apr 30 10:48:43 EDT 2009


Seems like a duplicate of this one:
http://public.kitware.com/Bug/view.php?id=8833


cheers,
Tobias


On 30 Apr 2009, at 16:40, Daniel Blezek wrote:

> Thanks Bill,
>
>  Here's the zip.
>
> mkdir QtBug-xcode/
> cd QtBug-xcode/
> cmake -G Xcode ../QtBug
> open QtBug.xcodeproj/
>
> Build with Command-B
> Modify HelloWorld.ui in QtDesigner
> Bulid with Command-B (runs script)
> Build with Command-B (builds HelloWorld.cxx)
>
> Thanks,
> -dan
>
>
>
> On 4/29/09 6:53 PM, "Bill Hoffman" <bill.hoffman at kitware.com> wrote:
>
>> Daniel Blezek wrote:
>>> Hi Mike,
>>>
>>>  Here is my actual add_executable call.
>>>
>>> add_executable ( Sumatra ${GUI_TYPE} ${SumatraSource} $ 
>>> {SumatraUISHeaders}
>>> ${SumatraMOCSource} ${SumatraResources} )
>>>
>>> I may try swizzling the order around,
>>> Thanks,
>>> -dan
>>>
>>
>> Sounds like a bug.  If you could create a very small test case and
>> create a bug, I will take a look at it.
>>
>> -Bill
>
> -- 
> Daniel Blezek, PhD
> Medical Imaging Informatics Innovation Center
>
> P 127 or (77) 8 8886
> T 507 538 8886
> E blezek.daniel at mayo.edu
>
> Mayo Clinic
> 200 First St. S.W.
> Harwick SL-44
> Rochester, MN 55905
> mayoclinic.org
>
>
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