[CMake] CMake/Visual Studio projects: add files that should not be
compiled
Jan Woetzel
jw at mip.informatik.uni-kiel.de
Thu Oct 20 11:27:21 EDT 2005
Hi,
how can I add files to Visual studio projects that should not be compiled
but are listed in the project for easier editing ?
E.g.
(1) ".cg" files (programmable shaders, not C/C++ code)
I tried:
SET(GPU_SHADER foo.cg bar.cg)
IF(VISUAL_IDE)
ADD_LIBRARY(Shader ${GPU_SHADER} )
SOURCE_GROUP(Shader FILES ${GPU_SHADER} )
ENDIF(VISUAL_IDE)
This makes the files appear in a separate group - but the target belongs
to ALL_BUILD...
The VISUAL_IDE part works correctly using
IF(CMAKE_BUILD_TOOL MATCHES "(msdev|devenv)")
Any idea?
Jan
--
Dipl.-Ing. Jan Woetzel
--------------------------------------------------
University of Kiel
Institute of Computer Science and Applied Mathematics
Hermann-Rodewald-Str. 3 [room 310]
24098 Kiel/Germany
--------------------------------------------------
Phone +49-431-880-4477
Fax +49-431-880-4054
Mob. +49-179-2937346
--------------------------------------------------
Url www.mip.informatik.uni-kiel.de/~jw
Email jw at mip.informatik.uni-kiel.de
More information about the CMake
mailing list