PET-CT/Development: Difference between revisions

From KitwarePublic
Jump to navigationJump to search
No edit summary
No edit summary
Line 1: Line 1:
{| border="1" cellpadding="10" cellspacing="0"
{| border="1" cellpadding="10" cellspacing="0"
| style="background:#efefef;" align="left" valign="top" width="150px" |  
| style="background:#efefef;" align="left" valign="top" width="150px" |  

Latest revision as of 20:07, 20 January 2014


For Users

For Developers

Report Bugs
Request Features

Contact Us

Source code

Source code in Kitware's public GitLab. The project uses CMake, a cross-platform build configuration system. Particularly, SlicerPET uses superbuild feature of CMake.


SlicerPET dashboard

External Projects

The SlicerPET application is based on Slicer Framework. In addition to the external projects included by Slicer official, SlicerPET includes PlusLib revision 3900.

Building executable

  • Standard CMake configure/build workflow should be followed. If you are not familiar with it, see running CMake or 3D Slicer 4.5 build instructions
  • The executable is SlicerPET.exe which can be found in BuildDir/S-bld/Slicer-build ( Windows )

Generating installers


  • Install NSIS in your system
  • Build SlicerPET in a release mode
  • When the build finishes, load S-bld/Slicer-build/Slicer.sln project file in Visual Studio
  • Build PACKAGE target only to generate the installer. There will be a new installer in S-bld/Slicer-build/ with a filename SlicerPET-2.0.0-*-win-amd64.exe

Video Tools

To produce the videos showing how the different modules work [1], we used the following tools:

  • On Windows:
    • We used CamStudio, a tool that allows to record all screen and audio activity on the computer. To improve the quality of the videos, we boosted the video option of the tool to the maximum (Quality 100% and 1000 frame per second).
    • We used VLC to record the streaming video from a camera device.
  • On Mac:
    • We used iMovie for post-production, editing and voice-over