Difference between revisions of "ITK/Examples/ImageProcessing/ConnectedComponentImageFilter"

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{{ITKVTKCMakeLists|MedianImageFilter|}}
{{ITKVTKCMakeLists|ConnectedComponentImageFilter|}}

Revision as of 12:24, 27 January 2012

ITK Examples Baseline ImageProcessing TestConnectedComponentImageFilter.png

ConnectedComponentImageFilter.cxx

#include "itkImage.h"
#include "itkImageFileWriter.h"
#include "itkConnectedComponentImageFilter.h"
#include "itkRescaleIntensityImageFilter.h"

#include "itkImageToVTKImageFilter.h"

#include "vtkImageViewer.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkSmartPointer.h"
#include "vtkImageActor.h"
#include "vtkInteractorStyleImage.h"
#include "vtkRenderer.h"
 
typedef itk::Image<unsigned char, 2>  ImageType;

static void CreateImage(ImageType::Pointer image);

int main( int argc, char *argv[])
{
  ImageType::Pointer image = ImageType::New();
  CreateImage(image);

  typedef itk::ConnectedComponentImageFilter <ImageType, ImageType >
    ConnectedComponentImageFilterType;

  ConnectedComponentImageFilterType::Pointer labelFilter
    = ConnectedComponentImageFilterType::New ();
  labelFilter->SetInput(image);
  labelFilter->Update();

  typedef itk::RescaleIntensityImageFilter< ImageType, ImageType > RescaleFilterType;
  RescaleFilterType::Pointer rescaleFilter = RescaleFilterType::New();
  rescaleFilter->SetOutputMinimum(0);
  rescaleFilter->SetOutputMaximum(255);
  rescaleFilter->SetInput(labelFilter->GetOutput());

  typedef itk::ImageToVTKImageFilter<ImageType> ConnectorType;
  ConnectorType::Pointer originalConnector = ConnectorType::New();
  
  originalConnector->SetInput(image);

  vtkSmartPointer<vtkImageActor> originalActor =
    vtkSmartPointer<vtkImageActor>::New();
  originalActor->SetInput(originalConnector->GetOutput());

  ConnectorType::Pointer labelConnector = ConnectorType::New();
  labelConnector->SetInput(rescaleFilter->GetOutput());
  
  vtkSmartPointer<vtkImageActor> labelActor =
    vtkSmartPointer<vtkImageActor>::New();
  labelActor->SetInput(labelConnector->GetOutput());

  // There will be one render window
  vtkSmartPointer<vtkRenderWindow> renderWindow =
    vtkSmartPointer<vtkRenderWindow>::New();
  renderWindow->SetSize(600, 300);

  vtkSmartPointer<vtkRenderWindowInteractor> interactor =
    vtkSmartPointer<vtkRenderWindowInteractor>::New();
  interactor->SetRenderWindow(renderWindow);

  // Define viewport ranges
  // (xmin, ymin, xmax, ymax)
  double leftViewport[4] = {0.0, 0.0, 0.5, 1.0};
  double rightViewport[4] = {0.5, 0.0, 1.0, 1.0};

  // Setup both renderers
  vtkSmartPointer<vtkRenderer> leftRenderer =
    vtkSmartPointer<vtkRenderer>::New();
  renderWindow->AddRenderer(leftRenderer);
  leftRenderer->SetViewport(leftViewport);
  leftRenderer->SetBackground(.6, .5, .4);

  vtkSmartPointer<vtkRenderer> rightRenderer =
    vtkSmartPointer<vtkRenderer>::New();
  renderWindow->AddRenderer(rightRenderer);
  rightRenderer->SetViewport(rightViewport);
  rightRenderer->SetBackground(.4, .5, .6);

  // Add the sphere to the left and the cube to the right
  leftRenderer->AddActor(originalActor);
  rightRenderer->AddActor(labelActor);

  leftRenderer->ResetCamera();
  rightRenderer->ResetCamera();

  renderWindow->Render();

  vtkSmartPointer<vtkInteractorStyleImage> style =
    vtkSmartPointer<vtkInteractorStyleImage>::New();

  interactor->SetInteractorStyle(style);

  interactor->Start();
  
  return EXIT_SUCCESS;
}

void CreateImage(ImageType::Pointer image)
{
  // Create an image with 2 connected components
  ImageType::RegionType region;
  ImageType::IndexType start;
  start[0] = 0;
  start[1] = 0;

  ImageType::SizeType size;
  unsigned int NumRows = 200;
  unsigned int NumCols = 300;
  size[0] = NumRows;
  size[1] = NumCols;

  region.SetSize(size);
  region.SetIndex(start);

  image->SetRegions(region);
  image->Allocate();

  // Make a square
  for(unsigned int r = 20; r < 80; r++)
    {
    for(unsigned int c = 30; c < 100; c++)
      {
      ImageType::IndexType pixelIndex;
      pixelIndex[0] = r;
      pixelIndex[1] = c;

      image->SetPixel(pixelIndex, 255);
      }
    }

  // Make another square
  for(unsigned int r = 100; r < 130; r++)
    {
    for(unsigned int c = 115; c < 160; c++)
      {
      ImageType::IndexType pixelIndex;
      pixelIndex[0] = r;
      pixelIndex[1] = c;

      image->SetPixel(pixelIndex, 255);
      }
    }
}

CMakeLists.txt

cmake_minimum_required(VERSION 3.9.5)
 
project(ConnectedComponentImageFilter)
 
find_package(ITK REQUIRED)
include(${ITK_USE_FILE})
if (ITKVtkGlue_LOADED)
  find_package(VTK REQUIRED)
  include(${VTK_USE_FILE})
else()
  find_package(ItkVtkGlue REQUIRED)
  include(${ItkVtkGlue_USE_FILE})
  set(Glue ItkVtkGlue)
endif()
 
add_executable(ConnectedComponentImageFilter MACOSX_BUNDLE ConnectedComponentImageFilter.cxx)
target_link_libraries(ConnectedComponentImageFilter
  ${Glue}  ${VTK_LIBRARIES} ${ITK_LIBRARIES})

Download and Build ConnectedComponentImageFilter

Click here to download ConnectedComponentImageFilter. and its CMakeLists.txt file. Once the tarball ConnectedComponentImageFilter.tar has been downloaded and extracted,

cd ConnectedComponentImageFilter/build 
  • If ITK is installed:
cmake ..
  • If ITK is not installed but compiled on your system, you will need to specify the path to your ITK build:
cmake -DITK_DIR:PATH=/home/me/itk_build ..

Build the project,

make

and run it:

./ConnectedComponentImageFilter

WINDOWS USERS PLEASE NOTE: Be sure to add the VTK and ITK bin directories to your path. This will resolve the VTK and ITK dll's at run time.

Building All of the Examples

Many of the examples in the ITK Wiki Examples Collection require VTK. You can build all of the the examples by following these instructions. If you are a new VTK user, you may want to try the Superbuild which will build a proper ITK and VTK.

ItkVtkGlue

ITK >= 4

For examples that use QuickView (which depends on VTK), you must have built ITK with Module_ITKVtkGlue=ON.

ITK < 4

Some of the ITK Examples require VTK to display the images. If you download the entire ITK Wiki Examples Collection, the ItkVtkGlue directory will be included and configured. If you wish to just build a few examples, then you will need to download ItkVtkGlue and build it. When you run cmake it will ask you to specify the location of the ItkVtkGlue binary directory.