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Welcome to the CMake Wiki Examples! These short snippets which show you how to perform many common CMake procedures. Please see [http://www.cmake.org/cmake/help/cmake-2-8-docs.html] for the verbose documentation.
{{CMake/Template/Moved}}


Please add examples as you find common procedures which are not explained here!
This page has moved [https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/Examples here].
 
=Basics=
 
==Set a CMake variable==
<source lang="cmake">
SET(VARIABLE VALUE)
</source>
 
==View a CMake variable==
<source lang="cmake">
MESSAGE("CMAKE_BINARY_DIR: ${CMAKE_BINARY_DIR}")
</source>
 
==Output (print) statement==
<source lang="cmake">
MESSAGE("Hello world")
</source>
 
==View a system variable==
<source lang="cmake">
\verb|MESSAGE("$ENV{PATH}")
</source>
 
==Check operating system==
<source lang="cmake">
IF(WIN32)
  ...do something...
ELSE(WIN32)
  ...do something else...
ENDIF(WIN32)
</source>
 
=Logical Operators=
These operators work exactly as you would expect.
 
==AND==
if(A AND B)
 
==OR==
if(A OR B)
 
==NOT==
if(NOT A)
 
==Compound==
if(NOT(A AND B))
 
=Fix Mininum Version Error/Warning=
<source lang="cmake">
cmake_minimum_required(VERSION 2.6.0 FATAL_ERROR)
</source>
 
 
=Look in the directory that the CMakeLists.txt file is for header and implementation files=
<source lang="cmake">
INCLUDE_DIRECTORIES(${CMAKE_SOURCE_DIR})
</source>
 
 
=Set Link Directories=
<source lang="cmake">
LINK_DIRECTORIES(${LINK_DIRECTORIES} /usr/local/lib)
</source>
 
=Set Include Directories=
This command adds a path to the include directories, you do NOT have to do the 'export' style ``keep everything that is here and add this one'' syntax.
<source lang="cmake">
INCLUDE_DIRECTORIES(/some/directory)
</source>
 
=View the directories that are set=
<source lang="cmake">
get_property(inc_dirs DIRECTORY PROPERTY INCLUDE_DIRECTORIES)
message("inc_dirs = ${inc_dirs}")
</source>
 
=Automate configure and generate=
Note 'cmake' instead of 'ccmake' (ccmake is curses cmake (curses is the terminal gui))
<source lang="cmake">
cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_INSTALL_PREFIX=/usr/mylocation ../
</source>
 
=Compiler options=
==Set a cmake flag==
<source lang="cmake">
ccmake ../../src/boost -DCMAKE_IS_EXPERIMENTAL=YES_I_KNOW
</source>
 
==Set a cpp flag==
<source lang="cmake">
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__WXGTK__")
</source>
 
==Force g++==
Ocassionally you will come across files with the extension .c that actually contain c++ code. CMake treats the file based on its extension. If you want to override this behavior (in this case, compile .c files with your c++ compiler), do the following:
 
<source lang="cmake">
set(MySources main.c anotherFile.c)
add_executable(SpinRecognize ${MySource})
set_source_files_properties(${MySources} PROPERTIES LANGUAGE CXX)
</source>
 
==Per-target==
<source lang="cmake">
set_target_properties(myexe_target
                                PROPERTIES COMPILE_FLAGS "-Wall")
</source>
 
=Set the default build type=
<source lang="cmake">
SET(CMAKE_BUILD_TYPE Debug CACHE STRING "default to debug" FORCE)
</source>
 
=Custom variable=
 
Here is a list of supported variable types: http://www.cmake.org/cmake/help/cmake2.6docs.html#command:set
 
==String==
<source lang="cmake">
SET(BUILD_PARAVIEW_PLUGIN ON CACHE STRING "Build Paraview plugin?" FORCE)
</source>
==Bool==
<source lang="cmake">
SET(DAI_WITH_BP ON CACHE BOOL "Belief Propagation" FORCE)
</source>
 
===Comparison===
if(DAI_WITH_BP EQUALS ON)
#do something
endif(DAI_WITH_BP EQUALS ON)
 
=Linking to specific libraries=
==ITK==
Add the path to your environment:
<source lang="text">
export ITK_DIR=/home/doriad/bin/ITK
</source>
 
Then in the CMakeLists.txt use:
<source lang="cmake">
FIND_PACKAGE(ITK REQUIRED)
INCLUDE(${ITK_USE_FILE})
 
ADD_EXECUTABLE(CastImageFilter CastImageFilter.cxx)
TARGET_LINK_LIBRARIES(CastImageFilter
vtkHybrid
ITKIO ITKBasicFilters ITKCommon
)
</source>
 
==VXL==
Add the path to your environment:
<source lang="text">
export VXLBIN="/home/doriad/bin/vxl"
</source>
 
Then in the CMakeLists.txt use:
<source lang="cmake">
FIND_PACKAGE(VXL REQUIRED)
INCLUDE(${VXL_CMAKE_DIR}/UseVXL.cmake)
</source>
 
==VTK==
Add the path to your environment:
<source lang="text">
export VTK_DIR="/home/doriad/bin/VTK"
</source>
 
Then in the CMakeLists.txt use:
<source lang="cmake">
FIND_PACKAGE(VTK REQUIRED)
INCLUDE(${VTK_USE_FILE})
</source>
 
==Boost==
 
Add to the environment:
<source lang="text">
export BOOST_ROOT="/home/doriad/src/boost"
export BOOST_LIBRARYDIR="/home/doriad/bin/boost/lib"
</source>
 
Then in the CMakeLists.txt use:
<source lang="cmake">
SET(Boost_USE_MULTITHREAD ON) #set a flag
FIND_PACKAGE(Boost 1.34.1 COMPONENTS date_time filesystem)
INCLUDE_DIRECTORIES(${INCLUDE_DIRECTORIES} ${Boost_INCLUDE_DIRS})
LINK_DIRECTORIES(${LINK_DIRECTORIES} ${Boost_LIBRARY_DIRS})
</source>
 
==OpenCV==
 
Add to the environment:
<source lang="text">
export OpenCV_DIR=/home/doriad/bin/OpenCV
</source>
 
Then in the CMakeLists.txt use:
<source lang="cmake">
FIND_PACKAGE(OpenCV REQUIRED )
INCLUDE_DIRECTORIES( ${OPENCV_INCLUDE_DIR} )
 
ADD_EXECUTABLE(Scalar Scalar.cxx)
TARGET_LINK_LIBRARIES(Scalar ${OpenCV_LIBS})
</source>
 
==Get Help Using a Library==
<source lang="cmake">
cmake --help-module FindBoost
</source>
 
==Add new libraries to CMake==
<source lang="cmake">
/usr/share/cmake/Modules/FindOpenGL.cmake|
</source>
 
=Dependency Graph=
<source lang="cmake">
ccmake ../src/Program/ --graphviz=test.graph
dotty test.graph
</source>
 
=CTest=
==Run a specific test by number==
e.g. Test 622
<source lang="cmake">
ctest -I 622,622
</source>
 
==Run a range of tests==
e.g. Test 622 to 625
<source lang="cmake">
ctest -I 622,625
</source>
 
==Run a test by name==
<source lang="cmake">
ctest -R "itkTransformPoint*"|
</source>
 
=Link to a library=
<source lang="cmake">
ADD_EXECUTABLE(ColoredLines ColoredLines.cpp)
TARGET_LINK_LIBRARIES(ColoredLines vtkHybrid)
</source>
 
 
=Create a library=
<source lang="cmake">
add_library(MatlabLibrary ./MatlabDll/LidarK.cpp)
</source>

Latest revision as of 15:40, 30 April 2018


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