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<br>
{{:Bender/Panel}}
<b>Home</b>
*[[Bender/About | About]]
*[[Bender/Images | Image Gallery]]
*[[Bender/Data | Data and Publications]]
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<hr>
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<b>For Users</b>
* [[Bender/Installation | Installation]]
* [[Bender/Documentation | Documentation]]
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<hr>
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<b>For Developers</b>
* [[Bender/Development | Development Docs]]
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<b>[http://public.kitware.com/Bug/search.php?project_id=41 Report Bugs<br>Request Features]</b>
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<b>[[Bender/Team | Contact Us]]</b>
 
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[[image:Bender_Text_512.png]]
= Overview =
= Overview =
Bender is a free, open source software for repositioning voxelized anatomical models.
Bender is a free, open source software for <strong>repositioning voxelized anatomical models</strong>. It applies the [http://en.wikipedia.org/wiki/Skeletal_animation rigging, skinning and posing] technique to volumes by providing an additional step to resample the volume:
* Rigging: Specify the skeleton ("rig" or also "armature") that represents the linear sections and joints of the body, by which the body will be re-positioned.
* Skinning: Associate the volume voxels associated with each section of the skeleton.
* Posing: Animate the rigging by bending and rotating the joints to define the target repositioning of the body.
* Resampling: Resample the bones, soft tissues, and skin of the voxelized model onto the repositioned rigging to create a new voxelized model.


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|align="center"|Rigging
|align="center"|Rigging
|align="center"|Skinning
|align="center"|Skinning
|align="center"|Posing
|align="center"|PosingfMidas
|align="center"|Repositioning
|align="center"|Repositioning
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<center>[[Image:Bender-2.0-tutorial-video.png|link=http://vimeo.com/90788904|400px]]</center>


== Acknowledgement ==
= News =
{|
|-
| 2014/10/16 || Publication at ISBMS: [http://public.kitware.com/Wiki/File:2014-Bender,_An_Open_Source_Software_for_Efficient_Model_Posing_and_Morphing.pdf Bender, An Open Source Software for Efficient Model Posing and Morphing]
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| 2014/04/08 || '''Bender 2.0 has been [https://blog.kitware.com/bender-2-0/ released]!''' Download it on [https://github.com/KitwareMedical/Bender/releases/tag/v2.0.0rc3 GitHub].
|-
| 2014/04/07 || Watch the [https://vimeo.com/90788904 Bender 2.0 tutorial] and walk through the [[Bender/Documentation/2.0/Tutorial|step-by-step tutorial]].
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| 2014/03/16 || Bender 2.0 has entered release candidate stage. The final release is planned for April 2014.
|-
| 2013/09/02 || Watch the [https://vimeo.com/73247670 Bender 1.1 tutorial] and walk through the new [[Bender/Documentation/1.1/Tutorial|step-by-step tutorial]].
|-
| 2013/09/01 || '''Bender 1.1 has been released!''' Download Bender on [https://github.com/KitwareMedical/Bender/releases/tag/v1.1.0 GitHub].
|-
| 2013/04/05 || 2 new videos: [https://vimeo.com/63601647 Bender 1.0 preview] and [https://vimeo.com/63601647 Bender 1.0 tutorial]
|-
| 2013/03/01 || ''Bender 1.0 is out !'' [https://github.com/KitwareMedical/Bender/releases/tag/v1.0.0 Download it] now.
|-
| 2012/12/20 || The first beta version has just been released ! Download and try Bender 0.1 [https://github.com/KitwareMedical/Bender/releases/tag/v0.1.0 here]
|}


This effort is funded by the [http://www.wpafb.af.mil/AFRL/ Air Force Research Laboratories].
= Acknowledgement =


Bender is based on the [http://www.slicer.org/ Slicer framework] supported by NA-MIC and the [http://www.slicer.org/pages/Slicer_Community Slicer community].
{{:Bender/Acknowledgement}}


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Latest revision as of 04:46, 21 May 2020

__NOTITLE__


Bender Mark 128.png
Home




For Users




For Developers




Contact Us

Bender Text 512.png

Overview

Bender is a free, open source software for repositioning voxelized anatomical models. It applies the rigging, skinning and posing technique to volumes by providing an additional step to resample the volume:

  • Rigging: Specify the skeleton ("rig" or also "armature") that represents the linear sections and joints of the body, by which the body will be re-positioned.
  • Skinning: Associate the volume voxels associated with each section of the skeleton.
  • Posing: Animate the rigging by bending and rotating the joints to define the target repositioning of the body.
  • Resampling: Resample the bones, soft tissues, and skin of the voxelized model onto the repositioned rigging to create a new voxelized model.
Visibleman-2mm.png Visibleman-armature-rest-opaque.png Visibleman-2mm-skinned-armature.png Visibleman-armature-posed-opaque.png Visibleman-2mm-posed-armature.png
3D labelmap Rigging Skinning PosingfMidas Repositioning



Bender-2.0-tutorial-video.png

News

2014/10/16 Publication at ISBMS: Bender, An Open Source Software for Efficient Model Posing and Morphing
2014/04/08 Bender 2.0 has been released! Download it on GitHub.
2014/04/07 Watch the Bender 2.0 tutorial and walk through the step-by-step tutorial.
2014/03/16 Bender 2.0 has entered release candidate stage. The final release is planned for April 2014.
2013/09/02 Watch the Bender 1.1 tutorial and walk through the new step-by-step tutorial.
2013/09/01 Bender 1.1 has been released! Download Bender on GitHub.
2013/04/05 2 new videos: Bender 1.0 preview and Bender 1.0 tutorial
2013/03/01 Bender 1.0 is out ! Download it now.
2012/12/20 The first beta version has just been released ! Download and try Bender 0.1 here

Acknowledgement

This effort is funded by the Air Force Research Laboratories.

Bender is based on the Slicer framework supported by NA-MIC and the Slicer community.

AFRL.png
Kitware.png
3DSlicer.png