Bender: Difference between revisions

From KitwarePublic
Jump to navigationJump to search
(→‎Overview: Add description)
No edit summary
Line 9: Line 9:
[[image:Bender_Text_512.png]]
[[image:Bender_Text_512.png]]
= Overview =
= Overview =
Bender is a free, open source software for repositioning voxelized anatomical models. It applies the [http://en.wikipedia.org/wiki/Skeletal_animation rigging, skinning and posing] technique to volumes by providing an additional step to resample the volume:
Bender is a free, open source software for <strong>repositioning voxelized anatomical models</strong>. It applies the [http://en.wikipedia.org/wiki/Skeletal_animation rigging, skinning and posing] technique to volumes by providing an additional step to resample the volume:
* Rigging: Specify the skeleton ("rig" or also "armature") that represents the linear sections and joints of the body, by which the body will be re-positioned.
* Rigging: Specify the skeleton ("rig" or also "armature") that represents the linear sections and joints of the body, by which the body will be re-positioned.
* Skinning: Associate the volume voxels associated with each section of the skeleton.
* Skinning: Associate the volume voxels associated with each section of the skeleton.

Revision as of 12:46, 21 August 2013

__NOTITLE__


Bender Mark 128.png
Home




For Users




For Developers




Contact Us

Bender Text 512.png

Overview

Bender is a free, open source software for repositioning voxelized anatomical models. It applies the rigging, skinning and posing technique to volumes by providing an additional step to resample the volume:

  • Rigging: Specify the skeleton ("rig" or also "armature") that represents the linear sections and joints of the body, by which the body will be re-positioned.
  • Skinning: Associate the volume voxels associated with each section of the skeleton.
  • Posing: Animate the rigging by bending and rotating the joints to define the target repositioning of the body.
  • Resampling: Resample the bones, soft tissues, and skin of the voxelized model onto the repositioned rigging to create a new voxelized model.
Visibleman-2mm.png Visibleman-armature-rest-opaque.png Visibleman-2mm-skinned-armature.png Visibleman-armature-posed-opaque.png Visibleman-2mm-posed-armature.png
3D labelmap Rigging Skinning Posing Repositioning



Bender-1.0-preview-video.png

News

2013/04/05 2 new videos: Bender 1.0 preview and Bender 1.0 tutorial
2013/03/01 Bender 1.0 is out ! Download it now on Midas
2012/12/20 The first beta version has just been released ! Download and try Bender 0.1 here

Acknowledgement

This effort is funded by the Air Force Research Laboratories.

Bender is based on the Slicer framework supported by NA-MIC and the Slicer community.

AFRL.png
Kitware.png
3DSlicer.png