Difference between revisions of "Api.php"

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* When running in parallel the file is read on all nodes, hence must be present on all nodes.
* When running in parallel the file is read on all nodes, hence must be present on all nodes.


:* this is another item
==Structure==
==Structure==



Revision as of 19:12, 16 February 2011

Displays like the CAVE can be formed in various configurations. In ParaView these configurations can be specified using the PVX configuration XML file.

Where to specify this?

  • pvx file can be specified as the last command line argument for any of the server processes.
  • Typically the pvx file is specified for all the executables whose environment is being changed using the pvx file. In case of data-server/render-server configuration, if you are setting up the environment for the two processes groups, then the pvx file must be passed as a command line option to both the executables: pvdataserver and pvrenderserver.
  • When running in parallel the file is read on all nodes, hence must be present on all nodes.
  • this is another item

Structure

  • Only 2 vectors ([LowerRight - LowerLef] and [UpperLeft - LowerLeft]) are needed, the third vector is computed from these 2.

Cave Rendering

Instructions

  • Turn on PARAVIEW_USE_MPI and PARAVIEW_USE_ICE_T
  • run the servers using the pvx file: mpiexec -np 2 pvserver cave.pvx
  • start and connect a client

Notes

  • See below for an example of a cave configuration file
<?xml version="1.0" ?>
<pvx>
 <Process Type="client" />
 <Process Type="server">
  <!-- 2 render windows will be created on the machine Erna: 
       the first rendering has a camera looking forward,
       the second rendering has a camera looking backward -->
  <Machine Name="Erna"
           Environment="DISPLAY=:0"
           <!-- Camera looks forward:
                 dx = 2, dy = 2, dz = -2
                 Z = -2 defines the view angle  -->
           LowerLeft="-1 -1 -2"
           LowerRight="1 -1 -2"
           UpperLeft="-1  1 -2" />
  <Machine Name="Erna"
           Environment="DISPLAY=:0"
           <!-- Camera looks backward:
                 dx = -2, dy = 2, dz = 2
                 Z = 2 defines the distance from the camera to the view plane  -->
           LowerLeft="1 -1 2"
           LowerRight="-1 -1 2"
           UpperLeft="1  1 2" />
  </Process>
</pvx>
  • See vtkCaveRenderManager::ComputeCamera for more information on how the coordinates are used to configure the cameras
  • The rendering on the server is full screen by default. If you want the windows to be smaller for debugging, set the environment variable PV_ICET_WINDOW_BORDERS=1 on the client machine.