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IDProjectCategoryView StatusDate SubmittedLast Update
0014079BenderWeight Modulespublic2013-04-12 19:172013-04-23 14:05
ReporterJulien Finet 
Assigned ToJulien Finet 
PriorityhighSeveritymajorReproducibilitysometimes
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version1.0 
Target Version1.1Fixed in Version1.1 
Summary0014079: Don't interpolate weights of bones too far from each others
DescriptionIn the rest image, voxels of different bones can be neighbors.
However, the interpolation technique in PoseLabelmap and PoseSurface interpolate the weights between those voxels.
This can be the case in the upper arm area (armpit) or when the arm touch the belly/hips.
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(0032928)
Julien Finet (administrator)
2013-04-23 14:05

Fixed in 14079-dont-weight-interpolate-bones-far-away:
http://public.kitware.com/gitweb?p=Bender/Bender.git;a=commit;h=e09e7ec6bdd77f4bfdfca803b2fe46a14428a73a [^]

 Issue History
Date Modified Username Field Change
2013-04-12 19:17 Julien Finet New Issue
2013-04-12 19:17 Julien Finet Status new => assigned
2013-04-12 19:17 Julien Finet Assigned To => Julien Finet
2013-04-23 14:05 Julien Finet Note Added: 0032928
2013-04-23 14:05 Julien Finet Status assigned => resolved
2013-04-23 14:05 Julien Finet Fixed in Version => 1.1
2013-04-23 14:05 Julien Finet Resolution open => fixed


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