MantisBT - CMake | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0015821 | CMake | Modules | public | 2015-10-29 22:49 | 2016-05-02 08:30 |
Reporter | Ramon Zarazua B. | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | no change required | ||
Platform | Xbox One | OS | Windows 10 | OS Version | 10240 |
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0015821: Durango.cmake module disables regeneration of project files | ||||
Description | When generating Xbox One project files for Visual Studio, a ZERO_CHECK project will not be generated. This is due to this variable setting in Durango.cmake #There seems to be some issue with how CMake adds the #dependency for the ZERO_CHECK PROJECT with XB1. #keeps trying to add the assembly output. #disabling for now. set(CMAKE_SUPPRESS_REGENERATION TRUE) This does not seem to be the case anymore, as I have been able to generate projects with ZERO_CHECK just fine using CMake 3.2.1-r4 and 3.4-r1 | ||||
Steps To Reproduce | Generate an Xbox One project file with the Visual Studio 2012 generator. The resulting project will not have a ZERO_CHECK visual studio project as is the default for all other platforms. | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2015-10-29 22:49 | Ramon Zarazua B. | New Issue | |||
2015-10-30 08:35 | Brad King | Note Added: 0039708 | |||
2015-10-30 14:21 | Ramon Zarazua B. | Note Added: 0039711 | |||
2015-11-02 09:04 | Brad King | Note Added: 0039719 | |||
2015-11-02 09:04 | Brad King | Status | new => resolved | ||
2015-11-02 09:04 | Brad King | Resolution | open => no change required | ||
2016-05-02 08:30 | Robert Maynard | Note Added: 0040954 | |||
2016-05-02 08:30 | Robert Maynard | Status | resolved => closed |
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