MantisBT - Bender
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0013672BenderBender applicationpublic2012-11-09 12:002013-04-02 14:28
Julien Finet 
Julien Finet 
normalfeatureN/A
closedfixed 
 
1.01.0 
0013672: Task 1.2) Develop an algorithm for skinning the voxelized model onto re-positioned rigging
• Use marching cubes, decimation, and smoothing algorithms to extract a surface model of the skin from the voxelized model
• Develop a basic interface for changing the pose of a hierarchy of rigging
• Implement the dual-quaternion skinning algorithm for the skin surface model
• Provide methods for loading and saving skinnings
task
related to 0013671closed Julien Finet Task 1.1) Develop an application for specifying rigging for a voxelized anatomical model. 
parent of 0013669assigned johan andruejol Add rotation widgets 
parent of 0013624closed johan andruejol Scaling of bone axes is wrong 
parent of 0013680closed johan andruejol Add envelope representation around bones 
parent of 0013725closed Yuanxin Liu Crash in PoseBody 
related to 0013673closed Julien Finet Task 1.3) Develop an algorithm for resampling a voxelized model based on movement of the skin surface model 
Not all the children of this issue are yet resolved or closed.
Issue History
2012-11-09 12:00Julien FinetNew Issue
2012-11-09 12:00Julien FinetStatusnew => assigned
2012-11-09 12:00Julien FinetAssigned To => Julien Finet
2012-11-09 12:00Julien FinetRelationship addedrelated to 0013671
2012-11-09 12:02Julien FinetRelationship addedrelated to 0013673
2012-11-09 12:02Julien FinetTag Attached: task
2012-11-09 12:05Julien FinetRelationship addedparent of 0013669
2012-11-09 13:39Julien FinetRelationship addedparent of 0013624
2012-11-12 16:49Julien FinetRelationship addedparent of 0013680
2012-11-21 15:11Julien FinetRelationship addedparent of 0013725
2013-03-04 08:33Julien FinetStatusassigned => resolved
2013-03-04 08:33Julien FinetFixed in Version => 1.0
2013-03-04 08:33Julien FinetResolutionopen => fixed
2013-03-05 09:28johan andruejolStatusresolved => closed
2013-04-02 14:28Julien FinetTarget Version => 1.0

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