MantisBT - Bender
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0013637BenderArmatures modulepublic2012-11-01 15:462013-02-14 14:44
johan andruejol 
johan andruejol 
normalminoralways
closedfixed 
 
0.10.1 
0013637: Fix bone translation
Fix the bone translation so it moves its parent and its children when moving.
Ideally, this could lead to a change in the interactions.
I would propose the following:
When moving the head/tail/bone, only the point is representation is changed. The real world position (with the axes, parenthood and transforms) are only updated when the move is finished.
If the user abort the move with a right click, the bone returns to its original position.
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child of 0013671closed Julien Finet Task 1.1) Develop an application for specifying rigging for a voxelized anatomical model. 
Issue History
2012-11-01 15:46johan andruejolNew Issue
2012-11-01 15:46johan andruejolStatusnew => assigned
2012-11-01 15:46johan andruejolAssigned To => johan andruejol
2012-11-05 16:41johan andruejolSeveritymajor => minor
2012-11-09 13:36Julien FinetRelationship addedchild of 0013671
2012-11-09 13:52Julien FinetTarget Version => 0.1
2012-11-16 14:00johan andruejolNote Added: 0031580
2012-11-16 14:00johan andruejolStatusassigned => resolved
2012-11-16 14:00johan andruejolResolutionopen => fixed
2013-01-17 17:53Julien FinetFixed in Version => 0.1
2013-02-14 14:38Julien FinetStatusresolved => closed
2013-02-14 14:44Julien FinetCategoryvtkBoneWidgets => Armatures module

Notes
(0031580)
johan andruejol   
2012-11-16 14:00   
A simple fix only for the translation
https://github.com/vovythevov/Bender/commit/476e9a5f62ff0ee5c817daf2352bb6cac466d0cd [^]