MantisBT - Bender
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0013624BenderArmatures modulepublic2012-11-01 10:592013-04-02 14:28
Julien Finet 
johan andruejol 
normalminorhave not tried
closedfixed 
 
1.00.1 
0013624: Scaling of bone axes is wrong
The axis actors of the bone frames are too big
Start Slicer
Open Armatures module
Create Armature
Drop bones
Turn on Axes
-> scaling is wrong
No tags attached.
duplicate of 0013696closed johan andruejol The axes shoud have a constant size in the display 
child of 0013672closed Julien Finet Task 1.2) Develop an algorithm for skinning the voxelized model onto re-positioned rigging 
Issue History
2012-11-01 10:59Julien FinetNew Issue
2012-11-01 10:59Julien FinetStatusnew => assigned
2012-11-01 10:59Julien FinetAssigned To => johan andruejol
2012-11-09 13:39Julien FinetRelationship addedchild of 0013672
2012-11-28 08:50johan andruejolNote Added: 0031740
2012-11-28 08:50johan andruejolStatusassigned => resolved
2012-11-28 08:50johan andruejolResolutionopen => fixed
2012-11-28 09:08johan andruejolStatusresolved => feedback
2012-11-28 09:08johan andruejolResolutionfixed => reopened
2012-11-28 09:10johan andruejolNote Deleted: 0031740
2012-11-28 09:11johan andruejolRelationship addedduplicate of 0013696
2012-11-28 09:12johan andruejolNote Added: 0031741
2012-11-28 09:12johan andruejolStatusfeedback => resolved
2012-11-28 09:12johan andruejolResolutionreopened => fixed
2013-01-17 17:53Julien FinetFixed in Version => 0.1
2013-02-14 14:32Julien FinetStatusresolved => closed
2013-02-14 14:44Julien FinetCategoryvtkBoneWidgets => Armatures module
2013-04-02 14:28Julien FinetTarget Version => 1.0

Notes
(0031741)
johan andruejol   
2012-11-28 09:12   
Solved in issue 13696
( https://github.com/vovythevov/Bender/commit/778bdcd6437e3703c5954638da3f6f1e1dbc69b8 [^] )