MantisBT - CMake | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0013472 | CMake | CMake | public | 2012-08-15 09:12 | 2013-01-09 14:05 |
Reporter | Tobias Pape | ||||
Assigned To | Brad King | ||||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | i386 | OS | OS X | OS Version | 10.7 |
Product Version | CMake 2.8.8 | ||||
Target Version | CMake 2.8.10 | Fixed in Version | CMake 2.8.10 | ||
Summary | 0013472: Xcode: Assembly files do not get recognized correctly | ||||
Description | On OS X using Xcode generator and enabled ASM language, assembler files, such as *.s, *.S do not get compiled correctly. A PRE_BUILD add_custom_command build step helps but is very cumbersome. Here is a valid fix for cmake: in cmGlobalXCodeGenerator.cxx there should be: std::string GetSourcecodeValueFromFileExtension(const std::string& _ext, const std::string& lang) { std::string ext = cmSystemTools::LowerCase(_ext); std::string sourcecode = "sourcecode"; if(ext == "o") { sourcecode = "compiled.mach-o.objfile"; } else if(ext == "xib") { sourcecode = "file.xib"; } else if(ext == "storyboard") { sourcecode = "file.storyboard"; } else if(ext == "mm") { sourcecode += ".cpp.objcpp"; } else if(ext == "m") { sourcecode += ".c.objc"; } else if(ext == "xib") { sourcecode += ".file.xib"; } else if(ext == "plist") { sourcecode += ".text.plist"; } else if(ext == "h") { sourcecode += ".c.h"; } else if(ext == "hxx" || ext == "hpp" || ext == "txx" || ext == "pch" || ext == "hh") { sourcecode += ".cpp.h"; } else if(ext == "png" || ext == "gif" || ext == "jpg") { sourcecode = "image"; } else if(ext == "txt") { sourcecode += ".text"; } else if(lang == "CXX") { sourcecode += ".cpp.cpp"; } else if(lang == "C") { sourcecode += ".c.c"; } else if(lang == "ASM" || ext == "S" || ext == "s") { sourcecode += ".asm"; } else if(lang == "Fortran") { sourcecode += ".fortran.f90"; } //else // { // // Already specialized above or we leave sourcecode == "sourcecode" // // which is probably the most correct choice. Extensionless headers, // // for example... Or file types unknown to Xcode that do not map to a // // valid lastKnownFileType value. // } return sourcecode; } | ||||
Steps To Reproduce | |||||
Additional Information | A different Fix would be to allow overriding the Source-code type via CMake code akin to the XCODE_ATTRIBUTE_* properties that can be set on targets. I would propose XCODE_ATTRIBUTE_FILE_TYPE. Note that compiling assembly using the Makefile generator just works fine. | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2012-08-15 09:12 | Tobias Pape | New Issue | |||
2012-08-15 09:49 | Brad King | Note Added: 0030667 | |||
2012-08-15 09:51 | Brad King | Summary | Assembly files do not get recognized correctly => Xcode: Assembly files do not get recognized correctly | ||
2012-08-15 09:52 | Tobias Pape | Note Added: 0030669 | |||
2012-08-15 11:37 | Brad King | Note Added: 0030672 | |||
2012-08-15 11:37 | Brad King | Assigned To | => Brad King | ||
2012-08-15 11:37 | Brad King | Status | new => resolved | ||
2012-08-15 11:37 | Brad King | Resolution | open => fixed | ||
2012-08-15 11:37 | Brad King | Fixed in Version | => CMake 2.8.10 | ||
2012-08-15 11:37 | Brad King | Target Version | => CMake 2.8.10 | ||
2013-01-09 14:05 | Robert Maynard | Note Added: 0032068 | |||
2013-01-09 14:05 | Robert Maynard | Status | resolved => closed |
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