/*=========================================================================

  Program:   MyAwesomeBug

=========================================================================*/

#ifndef __MyAwesomeBug_h
#define __MyAwesomeBug_h

#include <QObject>

// NOTE:
//
// MyAwesomeBug blah blah blah
//
class MyAwesomeBug : public QObject
{
  Q_OBJECT

public:

  MyAwesomeBug()
    {
    // something
    }

public slots:

  //----------------------------------------------------------------------------
  //MyAwesomeBug

  QObject* viewMyAwesomeBug()
    {
    return 0;
    }

  void switchToMyAwesomeBug(const QString& myAwesomeBugName)
    {
    return;
    }

  void talkToMyAwesomeBug()
    {
    return;
    }

};

#endif
