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vgl_homg_line_3d_2_points.h File Reference


Detailed Description

Author:
Don HAMILTON Peter TU François BERTEL
    Modifications
     Peter Vanroose -  4 July 2001 - constructors now use force_point2_infinite()
     Peter Vanroose - 27 June 2001 - Added operator==
     Peter Vanroose - 15 July 2002 - Added concurrent(), coplanar() and intersection()
   

Definition in file vgl_homg_line_3d_2_points.h.

#include <vcl_iosfwd.h>
#include <vgl/vgl_homg_point_3d.h>

Go to the source code of this file.

Classes

class  vgl_homg_line_3d_2_points< Type >
 Represents a homogeneous 3D line using two points. More...

Defines

#define l   vgl_homg_line_3d_2_points<Type>
#define VGL_HOMG_LINE_3D_2_POINTS_INSTANTIATE(T)   extern "please include vgl/vgl_homg_line_3d_2_points.txx first"


Define Documentation

#define l   vgl_homg_line_3d_2_points<Type>
 

Definition at line 83 of file vgl_homg_line_3d_2_points.h.

#define VGL_HOMG_LINE_3D_2_POINTS_INSTANTIATE  )     extern "please include vgl/vgl_homg_line_3d_2_points.txx first"
 

Definition at line 158 of file vgl_homg_line_3d_2_points.h.


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