Definition in file vgl_h_matrix_3d.txx.
#include "vgl_h_matrix_3d.h"
#include <vcl_iostream.h>
#include <vcl_fstream.h>
#include <vcl_cmath.h>
#include <vcl_limits.h>
#include <vcl_cassert.h>
#include <vcl_cstdlib.h>
#include <vnl/vnl_inverse.h>
#include <vnl/vnl_numeric_traits.h>
#include <vnl/vnl_vector_fixed.h>
#include <vnl/vnl_quaternion.h>
#include <vnl/algo/vnl_svd.h>
Go to the source code of this file.
Defines | |
| #define | VGL_H_MATRIX_3D_INSTANTIATE(T) |
Functions | |
| template<class T> | |
| vcl_ostream & | operator<< (vcl_ostream &s, vgl_h_matrix_3d< T > const &h) |
| Print H on vcl_ostream. | |
| template<class T> | |
| vcl_istream & | operator>> (vcl_istream &s, vgl_h_matrix_3d< T > &H) |
| Load H from ASCII file. | |
|
|
Value: template class vgl_h_matrix_3d<T >; \ template vcl_ostream& operator<<(vcl_ostream&, vgl_h_matrix_3d<T > const& ); \ template vcl_istream& operator>>(vcl_istream&, vgl_h_matrix_3d<T >& ) Definition at line 445 of file vgl_h_matrix_3d.txx. |
|
||||||||||||||||
|
Print H on vcl_ostream.
Definition at line 188 of file vgl_h_matrix_3d.txx. |
|
||||||||||||||||
|
Load H from ASCII file.
Definition at line 203 of file vgl_h_matrix_3d.txx. |
1.4.4