Classes | Defines | Functions
core/vgl/algo/vgl_h_matrix_1d.h File Reference

2x2 line-to-line projectivity More...

#include <vnl/vnl_matrix_fixed.h>
#include <vgl/vgl_homg_point_1d.h>
#include <vcl_iosfwd.h>

Go to the source code of this file.

Classes

class  vgl_h_matrix_1d< T >

Defines

#define VGL_H_MATRIX_1D_INSTANTIATE(T)   extern "please include vgl/algo/vgl_h_matrix_1d.txx first"

Functions

template<class T >
vcl_ostream & operator<< (vcl_ostream &s, const vgl_h_matrix_1d< T > &h)
 Print H on vcl_ostream.
template<class T >
vcl_istream & operator>> (vcl_istream &s, vgl_h_matrix_1d< T > &h)
 Read H from vcl_istream.

Detailed Description

2x2 line-to-line projectivity

A class to hold a line-to-line projective transformation matrix and to perform common operations using it e.g. transfer point.

    Modifications
     22 Oct 2002 - Peter Vanroose - added vgl_homg_point_2d interface
     23 Oct 2002 - Peter Vanroose - using fixed 3x3 matrices throughout
     22 Mar 2003 - J.L. Mundy - preparing for upgrade to vgl
     13 Jun 2004 - Peter Vanroose - added set_identity() and projective_basis()
   

Definition in file vgl_h_matrix_1d.h.


Define Documentation

#define VGL_H_MATRIX_1D_INSTANTIATE (   T)    extern "please include vgl/algo/vgl_h_matrix_1d.txx first"

Definition at line 85 of file vgl_h_matrix_1d.h.


Function Documentation

template<class T >
vcl_ostream& operator<< ( vcl_ostream &  s,
const vgl_h_matrix_1d< T > &  h 
)

Print H on vcl_ostream.

Definition at line 100 of file vgl_h_matrix_1d.txx.

template<class T >
vcl_istream& operator>> ( vcl_istream &  s,
vgl_h_matrix_1d< T > &  h 
)

Read H from vcl_istream.

Definition at line 107 of file vgl_h_matrix_1d.txx.