2x2 line-to-line projectivity More...
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Classes | |
| class | vgl_h_matrix_1d< T > |
Defines | |
| #define | VGL_H_MATRIX_1D_INSTANTIATE(T) extern "please include vgl/algo/vgl_h_matrix_1d.txx first" |
Functions | |
| template<class T > | |
| vcl_ostream & | operator<< (vcl_ostream &s, const vgl_h_matrix_1d< T > &h) |
| Print H on vcl_ostream. | |
| template<class T > | |
| vcl_istream & | operator>> (vcl_istream &s, vgl_h_matrix_1d< T > &h) |
| Read H from vcl_istream. | |
2x2 line-to-line projectivity
A class to hold a line-to-line projective transformation matrix and to perform common operations using it e.g. transfer point.
Modifications
22 Oct 2002 - Peter Vanroose - added vgl_homg_point_2d interface
23 Oct 2002 - Peter Vanroose - using fixed 3x3 matrices throughout
22 Mar 2003 - J.L. Mundy - preparing for upgrade to vgl
13 Jun 2004 - Peter Vanroose - added set_identity() and projective_basis()
Definition in file vgl_h_matrix_1d.h.
| #define VGL_H_MATRIX_1D_INSTANTIATE | ( | T | ) | extern "please include vgl/algo/vgl_h_matrix_1d.txx first" |
Definition at line 85 of file vgl_h_matrix_1d.h.
| vcl_ostream& operator<< | ( | vcl_ostream & | s, |
| const vgl_h_matrix_1d< T > & | h | ||
| ) |
Print H on vcl_ostream.
Definition at line 100 of file vgl_h_matrix_1d.txx.
| vcl_istream& operator>> | ( | vcl_istream & | s, |
| vgl_h_matrix_1d< T > & | h | ||
| ) |
Read H from vcl_istream.
Definition at line 107 of file vgl_h_matrix_1d.txx.
1.7.5.1