#include <vgl_h_matrix_3d.h>
Inheritance diagram for vgl_h_matrix_3d< T >:

transform point.
Definition at line 29 of file vgl_h_matrix_3d.h.
Public Member Functions | |
| vgl_h_matrix_3d () | |
| ~vgl_h_matrix_3d () | |
| vgl_h_matrix_3d (const vgl_h_matrix_3d &M) | |
| vgl_h_matrix_3d (vnl_matrix_fixed< T, 4, 4 > const &M) | |
| Constructor. | |
| vgl_h_matrix_3d (vnl_matrix_fixed< T, 3, 3 > const &M, vnl_vector_fixed< T, 3 > const &m) | |
| Construct an affine vgl_h_matrix_3d from 3x3 M and 3x1 m. | |
| vgl_h_matrix_3d (const T *t_matrix) | |
| Construct from a 16-element row-storage array of double. | |
| vgl_h_matrix_3d (vcl_istream &) | |
| Load H from ASCII vcl_istream. | |
| vgl_h_matrix_3d (char const *filename) | |
| Load from file. | |
| vgl_h_matrix_3d (vcl_vector< vgl_homg_point_3d< T > > const &points1, vcl_vector< vgl_homg_point_3d< T > > const &points2) | |
| Constructor - calculate homography between two sets of 3D points (minimum 5). | |
| vgl_homg_point_3d< T > | operator() (vgl_homg_point_3d< T > const &x) const |
| return the transformed point. | |
| vgl_homg_point_3d< T > | operator * (vgl_homg_point_3d< T > const &x) const |
| vgl_homg_plane_3d< T > | preimage (vgl_homg_plane_3d< T > const &p) |
| Return the preimage of a transformed plane. | |
| vgl_homg_point_3d< T > | preimage (vgl_homg_point_3d< T > const &x) const |
| Return the preimage of a transformed point (requires an inverse). | |
| vgl_homg_plane_3d< T > | operator() (vgl_homg_plane_3d< T > const &x) const |
| Transform a plane (requires an inverse). | |
| vgl_h_matrix_3d< T > | operator * (vgl_h_matrix_3d< T > const &H) const |
| composition (*this) * H. | |
| bool | read (vcl_istream &) |
| Load H from ASCII file. | |
| T | get (unsigned int row_index, unsigned int col_index) const |
| Get matrix element at (row_index, col_index). | |
| void | get (T *t_matrix) const |
| Fill t_matrix with contents of H. | |
| void | get (vnl_matrix_fixed< T, 4, 4 > *t_matrix) const |
| Fill t_matrix with contents of H. | |
| const vnl_matrix_fixed< T, 4, 4 > & | get_matrix () const |
| vgl_h_matrix_3d | get_inverse () const |
| Return the inverse of this vgl_h_matrix_3d<T>. | |
| void | set (unsigned int row_index, unsigned int col_index, const T value) |
| void | set (const T *t_matrix) |
| Set to 4x4 row-stored matrix. | |
| void | set (vnl_matrix_fixed< T, 4, 4 > const &t_matrix) |
| Set to given vnl_matrix. | |
| bool | projective_basis (vcl_vector< vgl_homg_point_3d< T > > const &five_points) |
| Compute transform to projective basis given five points, no 4 coplanar. | |
| void | set_identity () |
| Set to identity. | |
| void | set_translation (T tx, T ty, T tz) |
| Set to translation. | |
| void | set_rotation_about_axis (const vnl_vector_fixed< T, 3 > &axis, T angle) |
| rotation angle is in radians. | |
| void | set_rotation_roll_pitch_yaw (T yaw, T pitch, T roll) |
| Set to roll, pitch and yaw specified rotation. | |
| void | set_rotation_euler (T rz1, T ry, T rz2) |
| Set to rotation specified by Euler angles. | |
| bool | is_rotation () const |
| bool | is_euclidean () const |
| vgl_h_matrix_3d< T > | get_upper_3x3 () const |
| corresponds to rotation for Euclidan transformations. | |
| vnl_matrix_fixed< T, 3, 3 > | get_upper_3x3_matrix () const |
| vgl_homg_point_3d< T > | get_translation () const |
| corresponds to translation for affine transformations. | |
| vnl_vector_fixed< T, 3 > | get_translation_vector () const |
Protected Attributes | |
| vnl_matrix_fixed< T, 4, 4 > | t12_matrix_ |
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Definition at line 34 of file vgl_h_matrix_3d.h. |
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Definition at line 35 of file vgl_h_matrix_3d.h. |
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Constructor.
Definition at line 33 of file vgl_h_matrix_3d.txx. |
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Construct an affine vgl_h_matrix_3d from 3x3 M and 3x1 m.
Definition at line 108 of file vgl_h_matrix_3d.txx. |
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Construct from a 16-element row-storage array of double.
Definition at line 125 of file vgl_h_matrix_3d.txx. |
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Load H from ASCII vcl_istream.
Definition at line 85 of file vgl_h_matrix_3d.txx. |
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Load from file.
Definition at line 94 of file vgl_h_matrix_3d.txx. |
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Constructor - calculate homography between two sets of 3D points (minimum 5).
Definition at line 42 of file vgl_h_matrix_3d.txx. |
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Fill t_matrix with contents of H.
Definition at line 235 of file vgl_h_matrix_3d.txx. |
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Fill t_matrix with contents of H.
Definition at line 224 of file vgl_h_matrix_3d.txx. |
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Get matrix element at (row_index, col_index).
Definition at line 215 of file vgl_h_matrix_3d.txx. |
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Return the inverse of this vgl_h_matrix_3d<T>.
Definition at line 244 of file vgl_h_matrix_3d.txx. |
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Definition at line 68 of file vgl_h_matrix_3d.h. |
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corresponds to translation for affine transformations.
Definition at line 423 of file vgl_h_matrix_3d.txx. |
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Definition at line 437 of file vgl_h_matrix_3d.txx. |
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corresponds to rotation for Euclidan transformations.
Definition at line 396 of file vgl_h_matrix_3d.txx. |
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Definition at line 411 of file vgl_h_matrix_3d.txx. |
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Definition at line 372 of file vgl_h_matrix_3d.txx. |
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Definition at line 358 of file vgl_h_matrix_3d.txx. |
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composition (*this) * H.
Definition at line 58 of file vgl_h_matrix_3d.h. |
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Definition at line 49 of file vgl_h_matrix_3d.h. |
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Transform a plane (requires an inverse).
Definition at line 176 of file vgl_h_matrix_3d.txx. |
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return the transformed point.
Definition at line 137 of file vgl_h_matrix_3d.txx. |
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Return the preimage of a transformed point (requires an inverse).
Definition at line 163 of file vgl_h_matrix_3d.txx. |
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Return the preimage of a transformed plane.
Definition at line 150 of file vgl_h_matrix_3d.txx. |
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Compute transform to projective basis given five points, no 4 coplanar.
Definition at line 272 of file vgl_h_matrix_3d.txx. |
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Load H from ASCII file.
Definition at line 195 of file vgl_h_matrix_3d.txx. |
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Set to given vnl_matrix.
Definition at line 263 of file vgl_h_matrix_3d.txx. |
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Set to 4x4 row-stored matrix.
Definition at line 253 of file vgl_h_matrix_3d.txx. |
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Definition at line 71 of file vgl_h_matrix_3d.h. |
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Set to identity.
Definition at line 281 of file vgl_h_matrix_3d.txx. |
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rotation angle is in radians.
Definition at line 300 of file vgl_h_matrix_3d.txx. |
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Set to rotation specified by Euler angles.
Definition at line 339 of file vgl_h_matrix_3d.txx. |
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Set to roll, pitch and yaw specified rotation.
Definition at line 318 of file vgl_h_matrix_3d.txx. |
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Set to translation.
Definition at line 289 of file vgl_h_matrix_3d.txx. |
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Definition at line 32 of file vgl_h_matrix_3d.h. |
1.4.4