#include "vpgl_interpolate.h"
#include <vnl/vnl_math.h>
#include <vnl/algo/vnl_complex_eigensystem.h>
#include <vcl_cmath.h>
#include <vcl_complex.h>
#include <vgl/vgl_point_3d.h>
#include <vgl/algo/vgl_rotation_3d.h>
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