#include <vcl_fstream.h>
#include <vcl_cmath.h>
#include <vnl/vnl_math.h>
#include <vnl/vnl_numeric_traits.h>
#include <vgl/algo/vgl_h_matrix_2d_compute_4point.h>
#include <vgl/algo/vgl_h_matrix_2d_compute_linear.h>
#include <brct/brct_plane_calibrator.h>
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1.4.4