contrib/brl/bbas/bvgl/bvgl_articulated_poly.cxx
Go to the documentation of this file.
00001 #include "bvgl_articulated_poly.h"
00002 //:
00003 // \file
00004 #include <vcl_iostream.h>
00005 #include <vcl_cassert.h>
00006 #include <vcl_vector.h>
00007 #include <vcl_cmath.h>
00008 #include <vnl/vnl_math.h>
00009 #include <vnl/vnl_numeric_traits.h>
00010 #include <vgl/vgl_homg_point_2d.h>
00011 #include <vgl/vgl_point_2d.h>
00012 
00013 //empty constructor
00014 bvgl_articulated_poly::bvgl_articulated_poly(const unsigned n_joints)
00015 {
00016   joint_transforms_.resize(n_joints);
00017   //make the transforms identity with unit length joints
00018   for (unsigned i = 0; i<n_joints; ++i)
00019   {
00020     joint_transforms_[i].set_identity();
00021     if (i>0)
00022       joint_transforms_[i].set_translation(1.0, 0.0);
00023   }
00024   for (unsigned i = 0; i<n_joints; ++i)
00025   {
00026     vsol_point_2d_sptr p = this->joint_position(i);
00027     this->add_vertex(p);
00028   }
00029 }
00030 
00031 //link lengths are specified. For n joints there are n-1 links
00032 bvgl_articulated_poly::
00033 bvgl_articulated_poly(const unsigned n_joints,
00034                       vcl_vector<double> const& link_lengths)
00035 {
00036   assert(n_joints==link_lengths.size()+1);
00037 
00038   joint_transforms_.resize(n_joints);
00039   //make the transforms identity with unit length joints
00040   for (unsigned i = 0; i<n_joints; ++i)
00041   {
00042     joint_transforms_[i].set_identity();
00043     if (i>0)
00044       joint_transforms_[i].set_translation(link_lengths[i-1], 0.0);
00045   }
00046   for (unsigned i = 0; i<n_joints; ++i)
00047   {
00048     vsol_point_2d_sptr p = this->joint_position(i);
00049     this->add_vertex(p);
00050   }
00051 }
00052 
00053 bvgl_articulated_poly::bvgl_articulated_poly(const bvgl_articulated_poly& poly)
00054 : vsol_polyline_2d(poly)
00055 {
00056   unsigned n = poly.size();
00057   joint_transforms_.resize(n);
00058   for (unsigned i = 0; i<n; ++i)
00059   {
00060     this->add_vertex(poly.joint_position(i));
00061     joint_transforms_[i]=poly.joint_transform(i);
00062   }
00063 }
00064 
00065 //Transform the joint position to world coordinates
00066 vsol_point_2d_sptr
00067 bvgl_articulated_poly::joint_position(const unsigned joint) const
00068 {
00069   if (joint == 0)
00070     return new vsol_point_2d(0.0, 0.0);
00071 
00072   vgl_h_matrix_2d<double> T = joint_transforms_[0];
00073   for (unsigned i=1; i<=joint; ++i)
00074   {
00075     vgl_h_matrix_2d<double> Tp = joint_transforms_[i];
00076     T = T*Tp;
00077   }
00078   //The last joint has local coordinates (0,0) at the joint
00079   vgl_homg_point_2d<double> zero(0.0,0.0,1.0);
00080   vgl_homg_point_2d<double> homg_wp = T(zero);
00081   vgl_point_2d<double> wp(homg_wp);
00082   return new vsol_point_2d(wp.x(), wp.y());
00083 }
00084 
00085 void bvgl_articulated_poly::update()
00086 {
00087   unsigned n = this->size();
00088   for (unsigned i = 0; i<n; ++i)
00089   {
00090     vsol_point_2d_sptr p = this->joint_position(i);
00091     (*storage_)[i]->set_x(p->x());
00092     (*storage_)[i]->set_y(p->y());
00093   }
00094 }
00095 
00096 void bvgl_articulated_poly::
00097 transform(vcl_vector<double > const& delta_joint_angle)
00098 {
00099   unsigned n = delta_joint_angle.size();
00100   assert(n==joint_transforms_.size());
00101   for (unsigned i = 0; i<n; ++i)
00102   {
00103     vgl_h_matrix_2d<double> r;
00104     r.set_identity();
00105     r.set_rotation(delta_joint_angle[i]);
00106     joint_transforms_[i]=joint_transforms_[i]*r;
00107   }
00108   this->update();
00109 }
00110 
00111 void bvgl_articulated_poly::
00112 sub_manifold_transform(const double t,
00113                        vcl_vector<double > const& basis_angles)
00114 {
00115   vcl_vector<double > angles;
00116   for (vcl_vector<double >::const_iterator ait = basis_angles.begin();
00117        ait != basis_angles.end(); ++ait)
00118     angles.push_back(t*(*ait));
00119   this->transform(angles);
00120   this->update();
00121 }
00122 
00123 //only works up to equiform
00124 static double angle_from_rotation_matrix(vgl_h_matrix_2d<double> const& r)
00125 {
00126   double c = r.get(0,0);
00127   double s = r.get(1,0);
00128   double ang = vcl_atan2(s,c);
00129   if (ang>vnl_math::pi)
00130     ang = 2*vnl_math::pi - ang;
00131   return ang;
00132 }
00133 
00134 double bvgl_articulated_poly::joint_angle(unsigned joint) const
00135 {
00136   return angle_from_rotation_matrix(this->joint_transform(joint));
00137 }
00138 
00139 double bvgl_articulated_poly::link_length(unsigned joint) const
00140 {
00141   unsigned n = this->size();
00142   if (joint>=n-1)
00143     return 0;
00144   vgl_h_matrix_2d<double> T = this->joint_transform(joint+1);
00145   double tx = T.get(0,2), ty = T.get(1,2);
00146   return vcl_sqrt(tx*tx + ty*ty);
00147 }
00148 
00149 //The earlier joints in the chain are weighted more since they appear in more
00150 //backward chain matrices.
00151 double bvgl_articulated_poly::
00152 lie_distance(bvgl_articulated_poly const& apa,
00153              bvgl_articulated_poly const& apb)
00154 {
00155   assert(apa.size()==apb.size());
00156   unsigned na = apa.size();
00157   double d = 0;//distance
00158   //note that there is no effect of the angle of the last joint
00159   //The weight is N-(joint+1)
00160   for (unsigned i =0; i+1<na; ++i)
00161   {
00162     vgl_h_matrix_2d<double> Ta = apa.joint_transform(i);
00163     vgl_h_matrix_2d<double> Tb = apb.joint_transform(i);
00164     double ra = angle_from_rotation_matrix(Ta);
00165     double rb = angle_from_rotation_matrix(Tb);
00166     d += (na-i-1)*(ra-rb)*(ra-rb);
00167   }
00168   return vcl_sqrt(d);
00169 }
00170 
00171 void bvgl_articulated_poly::print()
00172 {
00173   for (unsigned i = 0; i<joint_transforms_.size(); ++i)
00174   {
00175     vsol_point_2d_sptr p = this->joint_position(i);
00176     vcl_cout << "Joint[" << i << "](" << p->x() << ' ' << p->y()
00177              << ")| " << this->joint_angle(i) << "|\n";
00178   }
00179 }
00180 
00181 
00182 void bvgl_articulated_poly::print_xforms()
00183 {
00184   for (unsigned i = 0; i<joint_transforms_.size(); ++i)
00185     vcl_cout << "T[" << i << "]=>\n" <<  joint_transforms_[i] << '\n';
00186 }
00187 
00188 bvgl_articulated_poly_sptr bvgl_articulated_poly::
00189 projection(bvgl_articulated_poly_sptr const& target,
00190            vcl_vector<double > const& manifold_basis)
00191 {
00192   //copy the target
00193   unsigned n = target->size();
00194   vcl_vector<double> links(n-1);
00195   for (unsigned i = 0; i+1<n; ++i)
00196     links[i]=target->link_length(i);
00197   //search for the projection.
00198   bvgl_articulated_poly_sptr manifold = new bvgl_articulated_poly(n, links);
00199   double d = vnl_numeric_traits<double>::maxval, tmin=0;
00200   for (double t = - 3.0; t<=3.0; t+=0.05)
00201   {
00202     manifold->sub_manifold_transform(t, manifold_basis);
00203     double dt = bvgl_articulated_poly::lie_distance(*manifold, *target);
00204     if (dt<d)
00205     {
00206       d = dt;
00207       tmin = t;
00208     }
00209     //undo the transform
00210     manifold->sub_manifold_transform(-t, manifold_basis);
00211   }
00212   manifold->sub_manifold_transform(tmin, manifold_basis);
00213   return manifold;
00214 }