Created June 2, 2003
Modifications:
Peter Vanroose - 8 May 2004 - re-implemented add_vsol_box_3d() with a single polygon
Definition in file bgui_vsol_camera_tableau.h.
#include <vcl_map.h>
#include <vgl/algo/vgl_p_matrix.h>
#include <vgui/vgui_style.h>
#include <vgl/vgl_point_2d.h>
#include <vsol/vsol_spatial_object_3d_sptr.h>
#include <vsol/vsol_point_3d_sptr.h>
#include <vsol/vsol_line_3d_sptr.h>
#include <vsol/vsol_polygon_3d_sptr.h>
#include <vsol/vsol_box_3d_sptr.h>
#include <vgui/vgui_tableau_sptr.h>
#include <vgui/vgui_style_sptr.h>
#include <vgui/vgui_image_tableau_sptr.h>
#include <vgui/vgui_easy2D_tableau.h>
#include "bgui_vsol_camera_tableau_sptr.h"
Go to the source code of this file.
Classes | |
| class | bgui_vsol_camera_tableau |
| struct | bgui_vsol_camera_tableau_new |
1.4.4