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bgui_vsol_camera_tableau.h File Reference


Detailed Description

A tableau that knows how to project 3-d vsol objects with a camera.

Author:
J.L. Mundy
    Created June 2, 2003
    Modifications:
     Peter Vanroose - 8 May 2004 - re-implemented add_vsol_box_3d() with a single polygon
   

Definition in file bgui_vsol_camera_tableau.h.

#include <vcl_map.h>
#include <vgl/algo/vgl_p_matrix.h>
#include <vgui/vgui_style.h>
#include <vgl/vgl_point_2d.h>
#include <vsol/vsol_spatial_object_3d_sptr.h>
#include <vsol/vsol_point_3d_sptr.h>
#include <vsol/vsol_line_3d_sptr.h>
#include <vsol/vsol_polygon_3d_sptr.h>
#include <vsol/vsol_box_3d_sptr.h>
#include <vgui/vgui_tableau_sptr.h>
#include <vgui/vgui_style_sptr.h>
#include <vgui/vgui_image_tableau_sptr.h>
#include <vgui/vgui_easy2D_tableau.h>
#include "bgui_vsol_camera_tableau_sptr.h"

Go to the source code of this file.

Classes

class  bgui_vsol_camera_tableau
struct  bgui_vsol_camera_tableau_new


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