#include "vgl_h_matrix_1d_compute_optimize.h"#include <vgl/algo/vgl_h_matrix_1d_compute_linear.h>#include <vcl_cassert.h>#include <vcl_iostream.h>#include <vcl_iomanip.h>#include <vnl/vnl_least_squares_function.h>#include <vnl/algo/vnl_levenberg_marquardt.h>#include <vnl/vnl_double_2x2.h>
1.7.5.1