
| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 32 (100.0%) | 1808 (100.0%) | 56.5 |
| hliu | 15 (46.9%) | 1729 (95.6%) | 115.2 |
| barre | 6 (18.8%) | 69 (3.8%) | 11.5 |
| pieper | 1 (3.1%) | 3 (0.2%) | 3.0 |
| naucoin | 2 (6.3%) | 3 (0.2%) | 1.5 |
| millerjv | 1 (3.1%) | 2 (0.1%) | 2.0 |
| tgl | 3 (9.4%) | 1 (0.1%) | 0.3 |
| nobyhata | 1 (3.1%) | 1 (0.1%) | 1.0 |
| lorensen | 1 (3.1%) | 0 (0.0%) | 0.0 |
| jcfr | 2 (6.3%) | 0 (0.0%) | 0.0 |
ENH: In CMakeLists.txt, change deprecated SUBDIRS command into ADD_SUBDIRECTORY
See http://cmake.org/cmake/help/cmake-2-8-docs.html#command:subdirs
when subdirs command was taking a list of directory, change it
using the following pattern:
Before:
subdirs(sagarmatha kumbhu eiger)
After:
SET(dirs
sagarmatha
kumbhu
eiger
)
FOREACH(dir ${dirs})
ADD_SUBDIRECTORY(${dir})
ENDFOREACH(dir)
0 lines of code changed in 1 file:
ENH: Update CMakeLists.txt - CMake 2.6 is now required
The following line have been added:
CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
IF(COMMAND CMAKE_POLICY)
CMAKE_POLICY(SET CMP0003 NEW)
ENDIF(COMMAND CMAKE_POLICY)
MARK_AS_ADVANCED(CMAKE_BACKWARDS_COMPATIBILITY)
0 lines of code changed in 1 file:
COMP: minor. One of the reason Slicer3 is so slow to compile is that so many classes include STL headers in their own header, instead of their implementation file (PIMPL). Some of those headers are actually not needed anymore by said classes, or were put there "just in case I need a map, vector, list, etc.". The more it happens, the slower the build process gets, and the slower the dependencies are computed/resolved. Try to fix some.
0 lines of code changed in 1 file:
ENH: Plugins and Modules have specific location for their binairies/dll, different from the usual bin/ and lib/ (i.e. lib/Slicer3/Plugins, lib/Slicer3/Modules). This was achieved by setting LIBRARY_OUTPUT_PATH and EXECUTABLE_OUTPUT_PATH from the slicer3_set_default_modules_output_path and slicer3_set_default_plugins_output_path macro, but it is a dangerous practice to override a global variable, as it propagates to subtrees. As a result, SlicerTractographySeeding, which combines a module and a CLP in the same CMakeLists, was not built to the proper directory; ExtractSkeleton was not output in the right location either, and several tests ended up in Plugins instead of bin/ (GaussianBlurImageFilterTest, OrientImageTest). Fix this by creating a macro that will set the LIBRARY_OUTPUT_DIRECTORY and RUNTIME_OUTPUT_DIRECTORY explicitly on a *target* basis, using SET_TARGET_PROPERTIES. This removes the side-effects described above.
2 lines of code changed in 1 file:
ENH: added slicer3_install_modules and slicer3_install_plugins macro to hide the big INSTALL() command that was used to install plugins/modules; this is more elegant, and enable us to have better control on installation by modifying just one file.
1 lines of code changed in 1 file:
ENH: Slicer3 Spring Installation Clean Up
66 lines of code changed in 3 files:
ENH: adding dependency checking (but not sorting) to LoadableModule lib. Adding EMSegment, MRAblation, RealTimeImaging, VolumeRendering, WFEngineModule, LabelStatistics as loadable modules
1 lines of code changed in 2 files:
ENH results of merge with 6049:6469 from branches/tgl_loadable_modules. Adds GenerateLM to create entry points for loadable module support via a text file and CMake macro. WFEngine, NeuroNav, Qdec and GAD are setup, other modules have text files, but the macro in the CMakeLists file is commented out. Updated Slicer3_main, the modules above will only be loaded if the DLL is found at run-time. Lastly made a change to vtkSlicerViewerWidget, check for a NULL ModelHierarchyLogic pointer before continuing, which might not be the right thing to do.
0 lines of code changed in 1 file:
ENH: Changing button title "Volume" from "Volumes" for demo purpose.
1 lines of code changed in 1 file:
ENH: merged from IGT branch.
8 lines of code changed in 2 files:
BUG: Removed references to empty directory, ModulesBaseClasses.
0 lines of code changed in 1 file:
BUG: Wrong symbols for include paths for ITK and VTK
2 lines of code changed in 1 file:
BUG: update to call to AddArchetypeVolume
1 lines of code changed in 1 file:
ENH: don't set the ID on nodes, let the MRML scene do it
2 lines of code changed in 1 file:
BUG: cleaned up node creation and deletion semantics for clean shutdown - now scene keep registered pointers to each of the node types it is told about with RegisterNodeClass. These template nodes are unregistered when the scene is destroyed.
3 lines of code changed in 1 file:
ENH: Slicer3 version of vtkMRAblation module.
1721 lines of code changed in 13 files: