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<p class="MsoNormal"><span style="font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D">You can grab this one from 3D Slicer (all resource files that we put into Slicer can be used without even attribution):
<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D"><o:p> </o:p></span></p>
<p class="MsoNormal"><span style="font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D"><a href="https://www.dropbox.com/s/5ftwq3egtun19um/SlicerHumanOrientationMarker.png?dl=0">https://www.dropbox.com/s/5ftwq3egtun19um/SlicerHumanOrientationMarker.png?dl=0</a><o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D"><o:p> </o:p></span></p>
<p class="MsoNormal"><span style="font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D"><a href="https://github.com/Slicer/Slicer/blob/master/Base/Logic/Resources/OrientationMarkers/Human.vtp">https://github.com/Slicer/Slicer/blob/master/Base/Logic/Resources/OrientationMarkers/Human.vtp</a><o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D"><o:p> </o:p></span></p>
<p class="MsoNormal"><span style="font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D">The model is shaped colored to make it easy to distinguish directions (left/right, up/down, front/back), even when shown in a small size. Color information is
stored embedded as scalar data, so you don’t need to load it separately from a texture file.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D"><o:p> </o:p></span></p>
<p class="MsoNormal"><span style="font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D">Andras<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-size:11.0pt;font-family:"Calibri",sans-serif;color:#1F497D"><o:p> </o:p></span></p>
<p class="MsoNormal"><b><span style="font-size:11.0pt;font-family:"Calibri",sans-serif">From:</span></b><span style="font-size:11.0pt;font-family:"Calibri",sans-serif"> vtkusers [mailto:vtkusers-bounces@vtk.org]
<b>On Behalf Of </b>Andrew Maclean<br>
<b>Sent:</b> Tuesday, December 12, 2017 5:05 AM<br>
<b>To:</b> VTK Developers <vtk-developers@vtk.org>; vtk <vtkusers@vtk.org><br>
<b>Subject:</b> [vtkusers] Standard human anatomical position<o:p></o:p></span></p>
<p class="MsoNormal"><o:p> </o:p></p>
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<p class="MsoNormal">I have created a little example to show the various anatomical planes and relate them to coordinate systems using vtkOrientationMarkerWidget. I would like to put a human body in the standard anatomical position i.e. standing up straight
with the body at rest into this view.<o:p></o:p></p>
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<p class="MsoNormal"><o:p> </o:p></p>
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<p class="MsoNormal">Does anyone know of a freely available model I can use that is compliant with VTK licensing?<o:p></o:p></p>
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<p class="MsoNormal"><o:p> </o:p></p>
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<p class="MsoNormal"><br>
Thanks in advance,<o:p></o:p></p>
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<p class="MsoNormal">Andrew Maclean<o:p></o:p></p>
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