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    Hi<br>
    Let me add my test code to my previous message:<br>
    <br>
    <br>
    vtkSmartPointer<vtkStructuredGrid> structuredGrid =<br>
            vtkSmartPointer<vtkStructuredGrid>::New();<br>
    <br>
        vtkSmartPointer<vtkPoints> points =<br>
            vtkSmartPointer<vtkPoints>::New();<br>
    <br>
        const int Size=20;<br>
    <br>
        int i, j, k;<br>
    <br>
        for(k = 0; k < Size; k++)<br>
            for(j = 0; j < Size; j++)<br>
                for(i = 0; i < Size; i++)<br>
                    points->InsertNextPoint(i, j, k);<br>
    <br>
        // Specify the dimensions of the grid<br>
        structuredGrid->SetDimensions(Size,Size,Size);<br>
        structuredGrid->SetPoints(points);<br>
    <br>
        // Cutter<br>
    <br>
    #if 0<br>
        vtkSmartPointer<vtkPlane> plane =<br>
            vtkSmartPointer<vtkPlane>::New();<br>
        plane->SetOrigin(Size/2,0,0);<br>
        plane->SetNormal(1,0,0);<br>
    #else<br>
        const int N=3;<br>
            <br>
        const double Step10=(Size-1)/10.0;<br>
    <br>
        vtkPoints *cutPts = vtkPoints::New();<br>
        cutPts->SetNumberOfPoints(N);<br>
    <br>
        {<br>
            i=0;<br>
            cutPts->SetPoint(i++, 1*Step10, 1*Step10, 0);<br>
            cutPts->SetPoint(i++, 5*Step10, 5*Step10, 0);<br>
            cutPts->SetPoint(i++, 5*Step10, 8*Step10, 0);<br>
            ASSERT(i==N);<br>
        }<br>
    <br>
        int* idCutPts = new int[N];<br>
        for(i = 0; i < N; i++)<br>
            idCutPts[i] = i;<br>
        <br>
        vtkSmartPointer<vtkPolyLine> PolyLine =<br>
            vtkSmartPointer<vtkPolyLine>::New();<br>
        PolyLine->Initialize(N, idCutPts, cutPts);<br>
    <br>
        vtkSmartPointer<vtkPolyPlane> plane =<br>
            vtkSmartPointer<vtkPolyPlane>::New();<br>
        plane->SetPolyLine(PolyLine);<br>
    <br>
    #endif<br>
    <br>
        vtkSmartPointer<vtkCutter> cutter =<br>
            vtkSmartPointer<vtkCutter>::New();<br>
            cutter->SetCutFunction(plane);<br>
            cutter->SetInputData(structuredGrid);<br>
            cutter->Update();<br>
    <br>
        vtkSmartPointer<vtkPolyDataMapper> cutterMapper =<br>
            vtkSmartPointer<vtkPolyDataMapper>::New();<br>
        cutterMapper->SetInputConnection(
    cutter->GetOutputPort());<br>
    <br>
        // Create plane actor<br>
        vtkSmartPointer<vtkActor> planeActor =<br>
            vtkSmartPointer<vtkActor>::New();<br>
            planeActor->GetProperty()->SetColor(1.0,1.0,0);<br>
            planeActor->GetProperty()->SetLineWidth(2);<br>
            planeActor->SetMapper(cutterMapper);<br>
    <br>
        // Create a mapper and actor<br>
        vtkSmartPointer<vtkDataSetMapper> mapper =<br>
            vtkSmartPointer<vtkDataSetMapper>::New();<br>
    #if VTK_MAJOR_VERSION <= 5<br>
       
    mapper->SetInputConnection(structuredGrid->GetProducerPort());<br>
    #else<br>
        mapper->SetInputData(structuredGrid);<br>
    #endif<br>
     <br>
        vtkSmartPointer<vtkActor> actor =<br>
            vtkSmartPointer<vtkActor>::New();<br>
            actor->SetMapper(mapper);<br>
            actor->GetProperty()->SetRepresentationToWireframe();<br>
    <br>
        // Create a renderer, render window, and interactor<br>
        vtkSmartPointer<vtkRenderer> renderer =<br>
            vtkSmartPointer<vtkRenderer>::New();<br>
        vtkSmartPointer<vtkRenderWindow> renderWindow =<br>
            vtkSmartPointer<vtkRenderWindow>::New();<br>
            renderWindow->AddRenderer(renderer);<br>
        vtkSmartPointer<vtkRenderWindowInteractor>
    renderWindowInteractor =<br>
            vtkSmartPointer<vtkRenderWindowInteractor>::New();<br>
            renderWindowInteractor->SetRenderWindow(renderWindow);<br>
    <br>
        // Add the actor to the scene<br>
        renderer->AddActor(actor);<br>
        renderer->AddActor(planeActor);<br>
        renderer->SetBackground(.3, .6, .3); // Background color<br>
    <br>
        // Render and interact<br>
        renderWindow->Render();<br>
        renderWindowInteractor->Start();<br>
    <br>
    <br>
    <br>
    <br>
    <div class="moz-cite-prefix">Il 05/04/2017 10:48, Matteo via
      vtkusers ha scritto:<br>
    </div>
    <blockquote cite="mid:58E4AF41.7040100@yahoo.it" type="cite">
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      Hi<br>
      I need to use vtkCutter to cut a vtkStructuredGrid, but not using
      a simple vtkPlane: what I need is something more complex.<br>
      I need to use a polyline, and extrude it on Z direction, to
      specify a surface more complex then a simple vtkPlane.<br>
      It looks that vtkPolyPlane is what I need, but when I use it I
      have a problem: the cut is done quite correctly along the polyline
      specified, but also appear some other piece of cut in some other
      position.<br>
      The picture attached shows the problem.<br>
      I tried more grid sizes, and different polylines (different length
      or shapes), but there is quite always this strange extra surfaces
      added.<br>
      I am not sure if it is a correct result of this filter.... or a
      bug.<br>
      Anyone can help?<br>
      Matteo<br>
      <br>
      <img src="cid:part1.02020809.09020402@yahoo.it" alt=""><br>
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