<div dir="ltr">Random crashes are often caused by memory overwrites. Try to use valgrind on your program, maybe you'll see something.<div>Also, try to run your program on a different machine with a different OpenGL driver. Do you get the same?<br><div><br></div><div>Dan</div><div><br></div></div></div><div class="gmail_extra"><br><div class="gmail_quote">On Thu, Jan 26, 2017 at 6:34 AM, Mikhail Pukhlikov <span dir="ltr"><<a href="mailto:mikhail.pukhlikov@outlook.com" target="_blank">mikhail.pukhlikov@outlook.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">I'm getting (very often but randomly) segfault on vtkXOpenGLRenderWindow::<wbr>MakeCurrent<br>
<br>
on glXMakeCurrent<br>
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Linux, Nvidia, mesa 13.0.3<br>
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VTK 7.0<br>
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What are possible reasons? How can I deduce it? Thank you!<br>______________________________<wbr>_________________<br>
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