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<p>In render some things in the constructor of my GUI.<br>
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Now I try to add some spheres and update/redraw the radius of the spheres every second.<br>
I have a text file containing the new radius of each sphere and a timer to generate the events.<br>
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When I am changing a radius in the .txt file (while my program is executed) to a higher value, the sphere grows in real time.<br>
But when I <b>decrease</b> the radius, the sphere isn't decreasing. <br>
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I think that my program doesn't update everything.<br>
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<p><span>I use:<br>
<span>ui.qvtkWidget->update();</span></span><br>
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<p>In my timer function everything (expect the renderer and renderwindow) is created each time.<br>
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So I can't figure out whats the problem.<br>
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