<p dir="ltr">And how to use no english characters in vtkVectorText? I'm not sure that vtkVectorText3D can use them.</p>
<div class="gmail_extra"><br><div class="gmail_quote">18 авг. 2016 г. 23:34 пользователь "David Lonie" <<a href="mailto:david.lonie@kitware.com">david.lonie@kitware.com</a>> написал:<br type="attribution"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><p dir="ltr">So, do you or someone knows how to vtkfont_bits?</p>
<div class="gmail_extra"><br><div class="gmail_quote">18 авг. 2016 г. 23:34 пользователь "David Lonie" <<a href="mailto:david.lonie@kitware.com" target="_blank">david.lonie@kitware.com</a>> написал:<br type="attribution"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">On Thu, Aug 18, 2016 at 4:29 PM, David Lonie <<a href="mailto:david.lonie@kitware.com" target="_blank">david.lonie@kitware.com</a>> wrote:<br>
> vtkVectorText only supports a very limited set of fonts and<br>
> characters. I'm not sure how the polydata it uses was generated.<br>
<br>
To elaborate a bit: vtkVectorText does not use the vtkfont_bits, as<br>
far as I'm aware. See vtkVectorText.cxx -- it contains a large number<br>
of static arrays containing polygon descriptions of the glyphs. If you<br>
wish to extend it, you'll need to add more glyphs to this file.<br>
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