<div dir="ltr">Hi Jothy,<div><br></div><div>The vtkContourTriangulator always produces a filled contour, so there must be something wrong with the way it is being rendered. Are you sure that you aren't calling SetRepresentationToWireframe() on the actor's property?</div><div><br></div><div> - David<br><div class="gmail_extra"><br><div class="gmail_quote">On Tue, Mar 15, 2016 at 5:45 PM, Jothybasu Selvaraj <span dir="ltr"><<a href="mailto:jothybasu@gmail.com" target="_blank">jothybasu@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div style="font-family:verdana,sans-serif">Hi All</div><div style="font-family:verdana,sans-serif"><br></div><div style="font-family:verdana,sans-serif">I am trying to fill a 2D contour generated by vtkContourWidget. I pass the polydata from the contour widget to vtkContourTriangulator and the output is as shown in the attached image. But, I want a filled contour. How do I do that?</div><div style="font-family:verdana,sans-serif"><br></div><div style="font-family:verdana,sans-serif"><br></div><div style="font-family:verdana,sans-serif">Thanks</div><div style="font-family:verdana,sans-serif"><br></div><div style="font-family:verdana,sans-serif">Jothy</div></div>
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