<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Sun, Feb 28, 2016 at 11:00 AM, Lonni Besançon <span dir="ltr"><<a href="mailto:lonni.besancon@gmail.com" target="_blank">lonni.besancon@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Problem is I am not picking the volume, I am picking only the plane. The<br>
volume is not rendered at the time when the picking happens, only the plane<br>
is rendered and represents a slice of the volume.<br>
<br>
Thus, the volume and the plane are connected, whenever one of them is moved<br>
or rotated, I compute the reslice axes necessary from the matrices of the<br>
plane actor and the volume and use SetResliceAxes();<br>
with the computed and appropriate matrix.<br>
<br>
So the plane is a vtkActor with a vtkPolyDataMapper. The mapper uses a<br>
vtkPlaneSource as an input connection.<br></blockquote><div><br></div><div>So you are connecting the output of vtkImageReslice to the vtkActor via</div><div>a vtkTexture? As I told you, I need all the specifics of your pipeline. Don't</div><div>make me guess.</div><div><br></div><div>Also, why not just use the vtkImageResliceMapper?</div><div><br></div><div> - David</div><div><br></div><div> </div></div></div></div>