<div dir="ltr">Might be a compatibility issue, see the following discussion:<div><a href="http://public.kitware.com/pipermail/vtk-developers/2016-February/033168.html">http://public.kitware.com/pipermail/vtk-developers/2016-February/033168.html</a></div><div><br></div><div> - David</div><div class="gmail_extra"><br><div class="gmail_quote">On Mon, Feb 22, 2016 at 11:30 AM, Matthias Blaicher <span dir="ltr"><<a href="mailto:matthias@blaicher.com" target="_blank">matthias@blaicher.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi all,<br>
<br>
I've build VTK 7.0 for Python 3.5 and non-visual stuff works great.<br>
However, as soon as I want to open an OpenGL context, I get errors. This<br>
is on an Intel Graphics card. I do also have VTK 6.3 by Anaconda on<br>
Python 2 an there everything works great.<br>
<br>
Some screenshots are attached. The first error message is<br>
> FvtkWin32OpenGLRenderWindow: failed to get valid pixel format.<br>
<br>
Does anybody have an idea what I'm doing wrong?<br>
<br>
Best,<br>
Matthias<br></blockquote></div></div></div>