<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Thu, Feb 18, 2016 at 9:21 AM, Lonni Besançon <span dir="ltr"><<a href="mailto:lonni.besancon@gmail.com" target="_blank">lonni.besancon@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Ok I understand, but would there be a way for me to have in one part of my<br>
window in which I get the slice or a copy of the slice's data to face me and<br>
in the other part of the window the real 3D positioning on the dataset?<br></blockquote><div><br></div><div>You mean by having two renderers? You would need a different vtkImageSliceMapper</div><div>for each renderer. You could try sharing the same plane between the mappers, e.g.</div><div>sliceMapper1->SetSlicePlane(sliceMapper2->GetSlicePlane()) but you would still need</div><div>to decide what will control the plane.</div><div><br></div><div>Also, if you use two renderers with the same vtkRenderWindow, it is impossible to set</div><div>different interaction styles for each renderer... this is one of the many reasons that I</div><div>have totally given up on using vtkRenderWindowInteractor in my own VTK apps.</div><div><br></div><div> - David</div></div></div></div>