<div dir="ltr"><div>Hi Rick,</div><div><br></div>Are you looking for a convenience function somewhere that just automatically adds axes to the scene? There isn't one that I know of.<div><br></div><div>If you are looking for a convenience function to get the bounds of all visible actors in a scene, see the member function vtkRenderer::ComputeVisiblePropBounds(double bounds[6]) [1].</div><div><br></div><div>HTH,</div><div>Cory</div><div><br></div><div>[1] <a href="http://www.vtk.org/doc/nightly/html/classvtkRenderer.html#aead36ed0d8a0c09987d42ab0ca8e2da8">http://www.vtk.org/doc/nightly/html/classvtkRenderer.html#aead36ed0d8a0c09987d42ab0ca8e2da8</a></div></div><div class="gmail_extra"><br><div class="gmail_quote">On Sat, Dec 5, 2015 at 12:36 PM, Richard Frank <span dir="ltr"><<a href="mailto:rickfrank@me.com" target="_blank">rickfrank@me.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><br>
Hi ,<br>
<br>
I see vtkCubeAxesActor- but is there a way to draw grid lines just in world space surrounding the actors in the scene?<br>
<br>
I guess like matlab's plot3d etc.<br>
<br>
Thanks<br>
<br>
Rick<br>
Sent from my iPad<br>
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</blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature">Cory Quammen<br>R&D Engineer<br>Kitware, Inc.</div>
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