<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Mon, Jul 27, 2015 at 2:31 PM, Sean McBride <span dir="ltr"><<a href="mailto:sean@rogue-research.com" target="_blank">sean@rogue-research.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><span class="">On Mon, 27 Jul 2015 08:29:58 -0400, David Lonie said:<br>
<br>
>> Hi to All<br>
>> I built VTK 6.3.0 in win32 with Qt 5.5.0,tcl/tk 8.6.3 and Python 2.7 and<br>
>> test examples. All works<br>
>> But I don't know how to built vtkRenderingFreeTypeOpenGL-6.3.lib<br>
>> Thank you. Leonid<br>
>><br>
><br>
>The RenderingFreeTypeOpenGL module no longer exists -- it only implemented<br>
>a single class (vtkFreeTypeOpenGLTextMapper), which has been reimplemented<br>
>in vtkTextMapper to reuse the same rendering backend as the other text<br>
>objects. Since the old implementation will not be compatible with the<br>
>OpenGL2 backend, it has been removed.<br>
<br>
</span>This surprised me when I rebuilt a few weeks ago too. It might become a FAQ. I think it should be mentioned in the release notes</blockquote><div><br></div><div>Agreed! This is on me, I missed that point when I was summarizing my changes for the release notes.</div><div><br></div><div>Ben/DaveD, can we add this to the notes?</div><div><br></div><div>- Removed the deprecated RenderingFreeTypeOpenGL module. The functionality of this module has been replaced by the vtkTextRenderer and vtkTextMapper classes in the RenderingCore module.</div><div><br></div><div>Dave</div></div></div></div>