<div dir="ltr"><div><br></div><div>Hello, </div><div><br></div><div>Sorry just to add to the question, would it be possible at all to add any kind of 2D annotations (text etc) inside an already existing opengl context and application.</div><div><br></div><div>If so, could you kindly point me to an example. ?</div><div><br></div><div>Thanks</div><div>Ram.</div><div><div><br></div><div><br></div></div></div><div class="gmail_extra"><br><div class="gmail_quote">On Sun, May 10, 2015 at 10:30 PM, Ram Sampath <span dir="ltr"><<a href="mailto:ram@centroidpic.com" target="_blank">ram@centroidpic.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div class="gmail_extra"><br></div><div class="gmail_extra">Hello everyone,</div><div class="gmail_extra"><br></div><div class="gmail_extra"> Has anyone done or is it possible to annotate an existing OpenGL widget ( already created and which has a context) with a VTKChart - ie: VTKChartXY ?</div><div class="gmail_extra"><br></div><div class="gmail_extra"> Basically I have an opengl context already and would like an annotated plot inside it. I was wondering if its possible ?</div><div class="gmail_extra"><br></div><div class="gmail_extra"> Thank you.</div><span class="HOEnZb"><font color="#888888"><div class="gmail_extra"><br></div><div class="gmail_extra">Ram</div></font></span></div>
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