<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Tue, Apr 7, 2015 at 2:22 PM, Windes, Grant <span dir="ltr"><<a href="mailto:Grant.Windes@smith-nephew.com" target="_blank">Grant.Windes@smith-nephew.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-color:rgb(204,204,204);border-left-style:solid;padding-left:1ex">
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<p class="MsoNormal"><span style="color:rgb(31,73,125);font-family:Calibri,sans-serif;font-size:11pt">Oddly, I had enabled the rendering_backend to opengl2 but I reverted that back to opengl. Not sure why it still caused it to not build the textureMapper3D.
Is there a way to see which rendering engine is actually being used via python?</span></p></div></div></blockquote><div><br></div><div>I've noticed something similar regarding modules and the wrapping code. The wrappers don't always seem to update when modules are enabled/disabled between incremental builds. For instance, I have a branch that removes the vtkRenderingFreeTypeOpenGL module here:</div><div><br></div><div><a href="https://gitlab.kitware.com/paraview/paraview/merge_requests/1">https://gitlab.kitware.com/paraview/paraview/merge_requests/1</a><br></div><div><br></div><div>and it's spawning a lot of errors like:</div><div><br></div><div><a href="https://open.cdash.org/testDetails.php?test=320681415&build=3756410">https://open.cdash.org/testDetails.php?test=320681415&build=3756410</a></div><div><br></div><div>Even though the module is disabled (removed, actually), the wrapper initialization still tries to load it. Looks like some of the init scripts are missing dependencies?</div><div><br></div><div>Might be related to switching between the OpenGL backend modules.</div><div><br></div><div>Dave</div></div></div></div>