<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Wed, Mar 4, 2015 at 1:50 AM, Zein Salah <span dir="ltr"><<a href="mailto:zeinsalah@gmail.com" target="_blank">zeinsalah@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><br>
does vtk actually have an algorithm for reconstructing a 3D surface<br>
from a stack of contours?<br></blockquote><div><br></div><div>No, I don't think that VTK has an algorithm for stitching contours to make</div><div>a surface. But you could use VTK to convert the stack of contours into</div><div>a stack of image slices, and then use e.g. MarchingCubes to generate a</div><div>surface. There would be a loss of precision, however, so it isn't an ideal</div><div>solution.</div><div><br></div><div> - David </div></div><br></div></div>