<html><body><div style="color:#000; background-color:#fff; font-family:HelveticaNeue, Helvetica Neue, Helvetica, Arial, Lucida Grande, sans-serif;font-size:16px"><div dir="ltr" id="yui_3_16_0_1_1421936760976_7567"><span id="yui_3_16_0_1_1421936760976_7720">The progress I have made so far is that I think that the vtkLODProp3D class only considers the render time in its decision making. I don't think that rendering is the bottle neck in my application.</span></div><div id="yui_3_16_0_1_1421936760976_7722" dir="ltr"><br><span></span></div><div id="yui_3_16_0_1_1421936760976_7724" dir="ltr"><span id="yui_3_16_0_1_1421936760976_7723">So now my question is: how can I determine the time it takes to update the entire pipeline. So from the render call in the actor that propagates all these update requests down the pipeline until the eventual update of the input of this actor (i.e until its mapper is up-to-date)?</span></div><div id="yui_3_16_0_1_1421936760976_7725" dir="ltr"><br><span></span></div><div id="yui_3_16_0_1_1421936760976_7726" dir="ltr"><span id="yui_3_16_0_1_1421936760976_7948">Thanks - Maarten</span></div> <div class="qtdSeparateBR"><br><br></div><div style="display: block;" class="yahoo_quoted"> <div style="font-family: HelveticaNeue, Helvetica Neue, Helvetica, Arial, Lucida Grande, sans-serif; font-size: 16px;"> <div style="font-family: HelveticaNeue, Helvetica Neue, Helvetica, Arial, Lucida Grande, sans-serif; font-size: 16px;"> <div dir="ltr"> <font size="2" face="Arial"> On Wednesday, January 21, 2015 5:34 PM, Maarten Beek via vtkusers <vtkusers@vtk.org> wrote:<br> </font> </div> <br><br> <div class="y_msg_container"><div id="yiv0236338371"><div><div style="color:#000;background-color:#fff;font-family:HelveticaNeue, Helvetica Neue, Helvetica, Arial, Lucida Grande, sans-serif;font-size:16px;"><div id="yiv0236338371"><div id="yiv0236338371yui_3_16_0_1_1421874453282_8593" style="color:#000;background-color:#fff;font-family:HelveticaNeue, Helvetica Neue, Helvetica, Arial, Lucida Grande, sans-serif;font-size:16px;"><div dir="ltr" id="yiv0236338371yui_3_16_0_1_1421874453282_7455">Hi all,</div><div id="yiv0236338371yui_3_16_0_1_1421874453282_7486" dir="ltr"><br></div><div id="yiv0236338371yui_3_16_0_1_1421874453282_7487" dir="ltr">I am trying to use the vtkLODProp3D class, but I cannot seem to get it to work.</div><div id="yiv0236338371yui_3_16_0_1_1421874453282_7488" dir="ltr"><br></div><div id="yiv0236338371yui_3_16_0_1_1421874453282_7489" dir="ltr">Is the appropriate level only selected when I rotate the camera around the object or interact with the object itself?</div><div id="yiv0236338371yui_3_16_0_1_1421874453282_7490" dir="ltr"><br></div><div id="yiv0236338371yui_3_16_0_1_1421874453282_7491" dir="ltr">I am interacting one actor which triggers an update in the pipeline of another actor. This is slow so I want to have different resolution levels in the pipeline that gets updated. The coarsest resolution would just be a bounding box, which would not update the pipeline at all.</div><div dir="ltr"><br></div><div id="yiv0236338371yui_3_16_0_1_1421874453282_8653" dir="ltr">Thanks Maarten<br></div></div></div></div></div></div><br>_______________________________________________<br>Powered by www.kitware.com<br><br>Visit other Kitware open-source projects at <a href="http://www.kitware.com/opensource/opensource.html" target="_blank">http://www.kitware.com/opensource/opensource.html</a><br><br>Please keep messages on-topic and check the VTK FAQ at: <a href="http://www.vtk.org/Wiki/VTK_FAQ" target="_blank">http://www.vtk.org/Wiki/VTK_FAQ</a><br><br>Search the list archives at: <a href="http://markmail.org/search/?q=vtkusers" target="_blank">http://markmail.org/search/?q=vtkusers</a><br><br>Follow this link to subscribe/unsubscribe:<br><a href="http://public.kitware.com/mailman/listinfo/vtkusers" target="_blank">http://public.kitware.com/mailman/listinfo/vtkusers</a><br><br><br></div> </div> </div> </div> </div></body></html>