<div dir="ltr">On Wed, Jan 14, 2015 at 6:02 AM, Student Life <span dir="ltr"><<a href="mailto:lifestudent37@gmail.com" target="_blank">lifestudent37@gmail.com</a>></span> wrote:<br><div class="gmail_extra"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr">Hi,<div><br></div><div>Basically, I want to store a vtkActor as well as any picked points on the actor into an assembly.</div><div><br></div><div>I then want to add this assembly onto a new assembly</div><div><br></div><div>Is this possible in vtk?</div></div></blockquote><div><br>Typically, the first thing you could do is try it and see if it works.
In this case, it looks like it should, because vtkAssembly is derived
from vtkProp3D, and the AddPart function takes a vtkProp3D*:<br><br>void vtkAssembly::AddPart(vtkProp3D *)<br><br><a href="http://www.vtk.org/doc/nightly/html/classvtkAssembly.html">http://www.vtk.org/doc/nightly/html/classvtkAssembly.html</a><br><div><div class="gmail_signature"><br>David</div></div> </div></div></div></div>