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<pre wrap="">Dear List,
(I just realized I sent my message to ITK list instead of VTK!)
I have started getting the error "No scalar values found for texture input!"
coming from vtkOpenGLTexture, while porting my code to VTK6
More precisely, I have a vtkImageData, generated by
itkImageToVTKImageFilter, which is mapped through vtkImageResliceMapper
I have tried adding the following to itkImageToVTKImageFilter:
m_Importer->UpdateInformation();
vtkStreamingDemandDrivenPipeline::SetUpdateExtent(
m_Importer->GetOutputInformation(0 /<b class="moz-txt-star"><span class="moz-txt-tag">*</span>port number<span class="moz-txt-tag">*</span></b>/),
0 /<b class="moz-txt-star"><span class="moz-txt-tag">*</span>piece<span class="moz-txt-tag">*</span></b>/,
2 /<b class="moz-txt-star"><span class="moz-txt-tag">*</span>number of pieces<span class="moz-txt-tag">*</span></b>/,
0 /<b class="moz-txt-star"><span class="moz-txt-tag">*</span>number of ghost levels<span class="moz-txt-tag">*</span></b>/);
m_Importer->Update();
.. but no luck!
I have also tried:
m_ImageData->GetPointData()->SetActiveAttribute (0, vtkPointData::SCALARS);
didn´t work either...
Any hint?
thank you,
sebastian</pre>
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