Hello,
 
    I am doing work with MRI imaging of segmented data (similar to the frog example in the back of the vtk book, but in c++).  I would like to use a raw data file to texture the segmented images of bones and muscles, etc. in order to add realism.  vtkTexture, however, does not seem to support this 3D texture mapping.
Does anyone know a way around this limitation? Or suggestions on how to implement my own 3D Texture mapper if need be?  I would appreciate any help.
 
--Chip