selectedAssembly->RotateWXYZ(w, x, y, z);
selectedAssembly->ApplyProperties();
selectedAssembly->Render(m_Renderer);
ren->Render();
I guess a more general question is: If ApplyProperties() sets the properties of an assembly, is there a corresponding method to update transformations of an assembly? I thought that vtkAssembly::Render() would do it, but this does not seem to be the case.
Any suggestions?
Thanks for any help
Tom
--
------------------ Tomasz Lukasiak tcl@lems.brown.edu ------------------