[vtkusers] How to triangulate two non-intersecting polylines, now in 3D

normanius juch at zhaw.ch
Mon Mar 5 19:29:48 EST 2018


Many thanks for the hint, Bill!I found that sample too. However, it is very
difficult to create watertight closures with this approach. See what my
result looks like. From distance things look okayish. However, if I zoom in,
the result does not look good. What can I do to improve?(Here a sketch of my
implementation:  https://pastebin.com/kPR1wKv6
<https://pastebin.com/kPR1wKv6>  )
<http://vtk.1045678.n5.nabble.com/file/t341102/Screen_Shot_2018-03-06_at_01.png> 
<http://vtk.1045678.n5.nabble.com/file/t341102/Screen_Shot_2018-03-06_at_01.png> 



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